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CombinedMaterialEffectsUpdator.h
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1 #ifndef _CR_COMBINEDMATERIALEFFECTSUPDATOR_H_
2 #define _CR_COMBINEDMATERIALEFFECTSUPDATOR_H_
3 
17 
19 {
20  public:
22  return new CombinedMaterialEffectsUpdator(*this);
23  }
24 
25 public:
30  CombinedMaterialEffectsUpdator(float mass, float ptMin = -1. ) :
32  theMSUpdator(mass, ptMin),
33  theELUpdator(mass) {}
34 
35  // here comes the actual computation of the values
36  virtual void compute (const TrajectoryStateOnSurface&, const PropagationDirection, Effect & effect) const;
37 
38  private:
39  // objects used for calculations of multiple scattering and energy loss
42 };
43 
44 #endif
materialEffect::Effect Effect
virtual void compute(const TrajectoryStateOnSurface &, const PropagationDirection, Effect &effect) const
PropagationDirection
virtual CombinedMaterialEffectsUpdator * clone() const
CombinedMaterialEffectsUpdator(float mass, float ptMin=-1.)