1 #ifndef _CR_ENERGYLOSSUPDATOR_H_
2 #define _CR_ENERGYLOSSUPDATOR_H_
void computeBetheBloch(const LocalVector &, const MediumProperties &, Effect &effect) const
materialEffect::Effect Effect
virtual EnergyLossUpdator * clone() const
void computeElectrons(const LocalVector &, const MediumProperties &, const PropagationDirection, Effect &effect) const
EnergyLossUpdator(float mass)
virtual void compute(const TrajectoryStateOnSurface &, const PropagationDirection, Effect &effect) const