#include <newBasic3DVector.h>
Public Types | |
typedef Geom::Cylindrical2Cartesian< T > | Cylindrical |
typedef Geom::Cylindrical2Cartesian< T > | Cylindrical |
typedef mathSSE::Vec4< T > | MathVector |
typedef Basic3DVector< T > | MathVector |
typedef Spherical | Polar |
typedef Spherical | Polar |
typedef T | ScalarType |
typedef T | ScalarType |
typedef Geom::Spherical2Cartesian< T > | Spherical |
typedef Geom::Spherical2Cartesian< T > | Spherical |
typedef mathSSE::Vec4< T > | VectorType |
Public Member Functions | |
T | barePhi () const |
T | barePhi () const |
T | bareTheta () const |
T | bareTheta () const |
Basic3DVector () | |
Basic3DVector (const Basic2DVector< T > &p) | |
constructor from 2D vector (X and Y from 2D vector, z set to zero) | |
template<typename U > | |
Basic3DVector (const Geom::Theta< U > &theta, const Geom::Phi< U > &phi, const T &r) | |
Basic3DVector () | |
Basic3DVector (const Basic3DVector &p) | |
Copy constructor from same type. Should not be needed but for gcc bug 12685. | |
template<class U > | |
Basic3DVector (const Basic3DVector< U > &p) | |
Copy constructor and implicit conversion from Basic3DVector of different precision. | |
Basic3DVector (const Basic3DVector &p) | |
Copy constructor from same type. Should not be needed but for gcc bug 12685. | |
Basic3DVector (const Basic2DVector< T > &p) | |
constructor from 2D vector (X and Y from 2D vector, z set to zero) | |
template<class OtherPoint > | |
Basic3DVector (const OtherPoint &p) | |
template<typename U > | |
Basic3DVector (mathSSE::Vec4< U > const &iv) | |
Basic3DVector (const T &x, const T &y, const T &z, const T &w=0) | |
construct from cartesian coordinates | |
template<class OtherPoint > | |
Basic3DVector (const OtherPoint &p) | |
template<typename U > | |
Basic3DVector (const Geom::Theta< U > &theta, const Geom::Phi< U > &phi, const T &r) | |
template<class U > | |
Basic3DVector (const Basic3DVector< U > &p) | |
Copy constructor and implicit conversion from Basic3DVector of different precision. | |
template<class U > | |
Basic3DVector (mathSSE::Vec4< U > const &iv) | |
Basic3DVector (const T &x, const T &y, const T &z, const T &w=0) | |
construct from cartesian coordinates | |
Basic3DVector | cross (const Basic3DVector &lh) const |
Vector product, or "cross" product, with a vector of same type. | |
Basic3DVector | cross (const Basic3DVector &v) const |
Vector product, or "cross" product, with a vector of same type. | |
template<class U > | |
Basic3DVector< typename PreciseFloatType< T, U >::Type > | cross (const Basic3DVector< U > &v) const |
template<class U > | |
Basic3DVector< typename PreciseFloatType< T, U >::Type > | cross (const Basic3DVector< U > &lh) const |
T | dot (const Basic3DVector &rh) const |
Scalar product, or "dot" product, with a vector of same type. | |
T | dot (const Basic3DVector &v) const |
Scalar product, or "dot" product, with a vector of same type. | |
template<class U > | |
PreciseFloatType< T, U >::Type | dot (const Basic3DVector< U > &v) const |
template<class U > | |
PreciseFloatType< T, U >::Type | dot (const Basic3DVector< U > &lh) const |
T | eta () const |
T | eta () const |
T | mag () const |
The vector magnitude. Equivalent to sqrt(vec.mag2()) | |
T | mag () const |
The vector magnitude. Equivalent to sqrt(vec.mag2()) | |
T | mag2 () const |
The vector magnitude squared. Equivalent to vec.dot(vec) | |
T | mag2 () const |
The vector magnitude squared. Equivalent to vec.dot(vec) | |
MathVector const & | mathVector () const |
MathVector & | mathVector () |
Basic3DVector & | operator*= (T t) |
Scaling by a scalar value (multiplication) | |
Basic3DVector & | operator*= (T t) |
Scaling by a scalar value (multiplication) | |
template<class U > | |
Basic3DVector & | operator+= (const Basic3DVector< U > &p) |
template<class U > | |
Basic3DVector & | operator+= (const Basic3DVector< U > &p) |
Basic3DVector | operator- () const |
Unary minus, returns a vector with components (-x(),-y(),-z()) | |
Basic3DVector | operator- () const |
Unary minus, returns a vector with components (-x(),-y(),-z()) | |
template<class U > | |
Basic3DVector & | operator-= (const Basic3DVector< U > &p) |
template<class U > | |
Basic3DVector & | operator-= (const Basic3DVector< U > &p) |
Basic3DVector & | operator/= (T t) |
Scaling by a scalar value (division) | |
Basic3DVector & | operator/= (T t) |
Scaling by a scalar value (division) | |
bool | operator== (const Basic3DVector &rh) const |
bool | operator== (const Basic3DVector &rh) const |
T | perp () const |
Magnitude of transverse component. | |
T | perp () const |
Magnitude of transverse component. | |
T | perp2 () const |
Squared magnitude of transverse component. | |
T | perp2 () const |
Squared magnitude of transverse component. | |
Geom::Phi< T > | phi () const |
Geom::Phi< T > | phi () const |
Geom::Theta< T > | theta () const |
Geom::Theta< T > | theta () const |
T | transverse () const |
Another name for perp() | |
T | transverse () const |
Another name for perp() | |
Basic3DVector | unit () const |
Basic3DVector | unit () const |
T | w () const |
T | w () const |
T | x () const |
Cartesian x coordinate. | |
T | x () const |
Cartesian x coordinate. | |
Basic2DVector< T > | xy () const |
Basic2DVector< T > | xy () const |
T | y () const |
Cartesian y coordinate. | |
T | y () const |
Cartesian y coordinate. | |
T | z () const |
Cartesian z coordinate. | |
T | z () const |
Cartesian z coordinate. | |
Public Attributes | |
mathSSE::Vec4< T > | v |
Private Attributes | |
T | theW |
T | theX |
T | theY |
T | theZ |
Definition at line 24 of file newBasic3DVector.h.
typedef Geom::Cylindrical2Cartesian<T> Basic3DVector< T >::Cylindrical |
Definition at line 30 of file newBasic3DVector.h.
typedef Geom::Cylindrical2Cartesian<T> Basic3DVector< T >::Cylindrical |
Definition at line 34 of file oldBasic3DVector.h.
typedef mathSSE::Vec4<T> Basic3DVector< T >::MathVector |
Definition at line 29 of file newBasic3DVector.h.
typedef Basic3DVector<T> Basic3DVector< T >::MathVector |
Definition at line 30 of file oldBasic3DVector.h.
typedef Spherical Basic3DVector< T >::Polar |
Definition at line 36 of file oldBasic3DVector.h.
typedef Spherical Basic3DVector< T >::Polar |
Definition at line 32 of file newBasic3DVector.h.
typedef T Basic3DVector< T >::ScalarType |
Definition at line 33 of file oldBasic3DVector.h.
typedef T Basic3DVector< T >::ScalarType |
Definition at line 27 of file newBasic3DVector.h.
typedef Geom::Spherical2Cartesian<T> Basic3DVector< T >::Spherical |
Definition at line 31 of file newBasic3DVector.h.
typedef Geom::Spherical2Cartesian<T> Basic3DVector< T >::Spherical |
Definition at line 35 of file oldBasic3DVector.h.
typedef mathSSE::Vec4<T> Basic3DVector< T >::VectorType |
Definition at line 28 of file newBasic3DVector.h.
Basic3DVector< T >::Basic3DVector | ( | ) | [inline] |
default constructor uses default constructor of T to initialize the components. For built-in floating-point types this means initialization to zero??? (force init to 0)
Definition at line 38 of file newBasic3DVector.h.
Referenced by Basic3DVector< long double >::cross(), Basic3DVector< align::Scalar >::cross(), Basic3DVector< align::Scalar >::operator-(), and Basic3DVector< long double >::operator-().
{}
Basic3DVector< T >::Basic3DVector | ( | const Basic3DVector< T > & | p | ) | [inline] |
Copy constructor from same type. Should not be needed but for gcc bug 12685.
Definition at line 41 of file newBasic3DVector.h.
Basic3DVector< T >::Basic3DVector | ( | const Basic3DVector< U > & | p | ) | [inline] |
Copy constructor and implicit conversion from Basic3DVector of different precision.
Definition at line 46 of file newBasic3DVector.h.
Basic3DVector< T >::Basic3DVector | ( | const Basic2DVector< T > & | p | ) | [inline] |
constructor from 2D vector (X and Y from 2D vector, z set to zero)
Definition at line 51 of file newBasic3DVector.h.
Basic3DVector< T >::Basic3DVector | ( | const OtherPoint & | p | ) | [inline, explicit] |
Explicit constructor from other (possibly unrelated) vector classes The only constraint on the argument type is that it has methods x(), y() and z(), and that these methods return a type convertible to T. Examples of use are
construction from a Basic3DVector with different precision
construction from a Hep3Vector
construction from a coordinate system converter
Definition at line 64 of file newBasic3DVector.h.
Basic3DVector< T >::Basic3DVector | ( | mathSSE::Vec4< U > const & | iv | ) | [inline] |
Definition at line 70 of file newBasic3DVector.h.
: v(iv){}
Basic3DVector< T >::Basic3DVector | ( | const T & | x, |
const T & | y, | ||
const T & | z, | ||
const T & | w = 0 |
||
) | [inline] |
Basic3DVector< T >::Basic3DVector | ( | const Geom::Theta< U > & | theta, |
const Geom::Phi< U > & | phi, | ||
const T & | r | ||
) | [inline] |
Basic3DVector< T >::Basic3DVector | ( | ) | [inline] |
Basic3DVector< T >::Basic3DVector | ( | const Basic3DVector< T > & | p | ) | [inline] |
Basic3DVector< T >::Basic3DVector | ( | const Basic3DVector< U > & | p | ) | [inline] |
Basic3DVector< T >::Basic3DVector | ( | const Basic2DVector< T > & | p | ) | [inline] |
Basic3DVector< T >::Basic3DVector | ( | const OtherPoint & | p | ) | [inline, explicit] |
Explicit constructor from other (possibly unrelated) vector classes The only constraint on the argument type is that it has methods x(), y() and z(), and that these methods return a type convertible to T. Examples of use are
construction from a Basic3DVector with different precision
construction from a Hep3Vector
construction from a coordinate system converter
Definition at line 66 of file oldBasic3DVector.h.
Basic3DVector< T >::Basic3DVector | ( | mathSSE::Vec4< U > const & | iv | ) | [inline] |
Basic3DVector< T >::Basic3DVector | ( | const T & | x, |
const T & | y, | ||
const T & | z, | ||
const T & | w = 0 |
||
) | [inline] |
Basic3DVector< T >::Basic3DVector | ( | const Geom::Theta< U > & | theta, |
const Geom::Phi< U > & | phi, | ||
const T & | r | ||
) | [inline] |
T Basic3DVector< T >::barePhi | ( | ) | const [inline] |
Azimuthal angle. The value is returned in radians, in the range (-pi,pi]. Same precision as the system atan2(x,y) function. The return type is Geom::Phi<T>, see it's documentation.
Definition at line 128 of file newBasic3DVector.h.
Referenced by PV3DBase< long double, PointTag, GlobalTag >::barePhi(), Basic3DVector< align::Scalar >::phi(), and Basic3DVector< long double >::phi().
T Basic3DVector< T >::barePhi | ( | ) | const [inline] |
Azimuthal angle. The value is returned in radians, in the range (-pi,pi]. Same precision as the system atan2(x,y) function. The return type is Geom::Phi<T>, see it's documentation.
Definition at line 141 of file oldBasic3DVector.h.
T Basic3DVector< T >::bareTheta | ( | ) | const [inline] |
Polar angle. The value is returned in radians, in the range [0,pi] Same precision as the system atan2(x,y) function. The return type is Geom::Phi<T>, see it's documentation.
Definition at line 135 of file newBasic3DVector.h.
Referenced by PV3DBase< long double, PointTag, GlobalTag >::bareTheta().
T Basic3DVector< T >::bareTheta | ( | ) | const [inline] |
Polar angle. The value is returned in radians, in the range [0,pi] Same precision as the system atan2(x,y) function. The return type is Geom::Phi<T>, see it's documentation.
Definition at line 148 of file oldBasic3DVector.h.
Basic3DVector Basic3DVector< T >::cross | ( | const Basic3DVector< T > & | lh | ) | const [inline] |
Vector product, or "cross" product, with a vector of same type.
Definition at line 202 of file newBasic3DVector.h.
Referenced by Vector3DBase< Scalar, GlobalTag >::cross(), Basic3DVector< align::Scalar >::cross(), PFDisplacedVertexFinder::getTransvDiff(), and TkRotation< align::Scalar >::TkRotation().
{ return ::cross(v,lh.v); }
Basic3DVector Basic3DVector< T >::cross | ( | const Basic3DVector< T > & | v | ) | const [inline] |
Basic3DVector<typename PreciseFloatType<T,U>::Type> Basic3DVector< T >::cross | ( | const Basic3DVector< U > & | v | ) | const [inline] |
Vector (or cross) product with a vector of different precision. The product is computed without loss of precision. The type of the returned vector is the more precise of the types of the two vectors.
Definition at line 242 of file oldBasic3DVector.h.
Basic3DVector<typename PreciseFloatType<T,U>::Type> Basic3DVector< T >::cross | ( | const Basic3DVector< U > & | lh | ) | const [inline] |
Vector (or cross) product with a vector of different precision. The product is computed without loss of precision. The type of the returned vector is the more precise of the types of the two vectors.
Definition at line 214 of file newBasic3DVector.h.
{ return Basic3DVector<typename PreciseFloatType<T,U>::Type>(*this) .cross(Basic3DVector<typename PreciseFloatType<T,U>::Type>(lh)); }
PreciseFloatType<T,U>::Type Basic3DVector< T >::dot | ( | const Basic3DVector< U > & | v | ) | const [inline] |
Scalar (or dot) product with a vector of different precision. The product is computed without loss of precision. The type of the returned scalar is the more precise of the scalar types of the two vectors.
Definition at line 223 of file oldBasic3DVector.h.
T Basic3DVector< T >::dot | ( | const Basic3DVector< T > & | v | ) | const [inline] |
PreciseFloatType<T,U>::Type Basic3DVector< T >::dot | ( | const Basic3DVector< U > & | lh | ) | const [inline] |
Scalar (or dot) product with a vector of different precision. The product is computed without loss of precision. The type of the returned scalar is the more precise of the scalar types of the two vectors.
Definition at line 196 of file newBasic3DVector.h.
{ return Basic3DVector<typename PreciseFloatType<T,U>::Type>(*this) .dot(Basic3DVector<typename PreciseFloatType<T,U>::Type>(lh)); }
T Basic3DVector< T >::dot | ( | const Basic3DVector< T > & | rh | ) | const [inline] |
Scalar product, or "dot" product, with a vector of same type.
Definition at line 186 of file newBasic3DVector.h.
Referenced by Basic3DVector(), Vector3DBase< Scalar, GlobalTag >::dot(), Basic3DVector< align::Scalar >::dot(), PFDisplacedVertexFinder::getLongDiff(), PFDisplacedVertexFinder::getLongProj(), Basic3DVector< align::Scalar >::mag2(), operator*(), StraightLinePlaneCrossing::pathLength(), and TkRotation< align::Scalar >::rotateAxes().
{ return ::dot(v,rh.v); }
T Basic3DVector< T >::eta | ( | ) | const [inline] |
Pseudorapidity. Does not check for zero transverse component; in this case the behavior is as for divide-by zero, i.e. system-dependent.
Definition at line 143 of file newBasic3DVector.h.
Referenced by Basic3DVector< long double >::eta(), PV3DBase< long double, PointTag, GlobalTag >::eta(), and Basic3DVector< align::Scalar >::eta().
{ return detailsBasic3DVector::eta(x(),y(),z());} // correct
T Basic3DVector< T >::eta | ( | ) | const [inline] |
Pseudorapidity. Does not check for zero transverse component; in this case the behavior is as for divide-by zero, i.e. system-dependent.
Definition at line 156 of file oldBasic3DVector.h.
{ return detailsBasic3DVector::eta(x(),y(),z());} // correct
T Basic3DVector< T >::mag | ( | ) | const [inline] |
The vector magnitude. Equivalent to sqrt(vec.mag2())
Definition at line 126 of file oldBasic3DVector.h.
T Basic3DVector< T >::mag | ( | ) | const [inline] |
The vector magnitude. Equivalent to sqrt(vec.mag2())
Definition at line 113 of file newBasic3DVector.h.
Referenced by SurveyInputTrackerFromDB::addSurveyInfo(), PFDisplacedVertexFinder::getLongDiff(), PFDisplacedVertexFinder::getLongProj(), PFDisplacedVertexFinder::getTransvDiff(), PV3DBase< long double, PointTag, GlobalTag >::mag(), PathToPlane2Order::operator()(), RKCurvilinearDistance< T, N >::operator()(), AnalyticalTrajectoryExtrapolatorToLine::propagateWithHelix(), and AnalyticalImpactPointExtrapolator::propagateWithHelix().
T Basic3DVector< T >::mag2 | ( | ) | const [inline] |
T Basic3DVector< T >::mag2 | ( | ) | const [inline] |
The vector magnitude squared. Equivalent to vec.dot(vec)
Definition at line 110 of file newBasic3DVector.h.
Referenced by PFDisplacedVertexFinder::getLongDiff(), Basic3DVector< align::Scalar >::mag(), Basic3DVector< long double >::mag(), PV3DBase< long double, PointTag, GlobalTag >::mag2(), TkRotation< align::Scalar >::rotateAxes(), Basic3DVector< align::Scalar >::unit(), and Basic3DVector< long double >::unit().
{ return ::dot(v,v);}
MathVector& Basic3DVector< T >::mathVector | ( | ) | [inline] |
Definition at line 88 of file newBasic3DVector.h.
{ return v;}
MathVector const& Basic3DVector< T >::mathVector | ( | ) | const [inline] |
Definition at line 87 of file newBasic3DVector.h.
{ return v;}
Basic3DVector& Basic3DVector< T >::operator*= | ( | T | t | ) | [inline] |
Scaling by a scalar value (multiplication)
Definition at line 173 of file newBasic3DVector.h.
Basic3DVector& Basic3DVector< T >::operator*= | ( | T | t | ) | [inline] |
Basic3DVector& Basic3DVector< T >::operator+= | ( | const Basic3DVector< U > & | p | ) | [inline] |
Operator += with a Basic3DVector of possibly different precision.
Definition at line 156 of file newBasic3DVector.h.
Basic3DVector& Basic3DVector< T >::operator+= | ( | const Basic3DVector< U > & | p | ) | [inline] |
Basic3DVector Basic3DVector< T >::operator- | ( | ) | const [inline] |
Unary minus, returns a vector with components (-x(),-y(),-z())
Definition at line 191 of file oldBasic3DVector.h.
{ return Basic3DVector(-x(),-y(),-z());}
Basic3DVector Basic3DVector< T >::operator- | ( | ) | const [inline] |
Unary minus, returns a vector with components (-x(),-y(),-z())
Definition at line 170 of file newBasic3DVector.h.
{ return Basic3DVector(-v);}
Basic3DVector& Basic3DVector< T >::operator-= | ( | const Basic3DVector< U > & | p | ) | [inline] |
Basic3DVector& Basic3DVector< T >::operator-= | ( | const Basic3DVector< U > & | p | ) | [inline] |
Operator -= with a Basic3DVector of possibly different precision.
Definition at line 164 of file newBasic3DVector.h.
Basic3DVector& Basic3DVector< T >::operator/= | ( | T | t | ) | [inline] |
Basic3DVector& Basic3DVector< T >::operator/= | ( | T | t | ) | [inline] |
Scaling by a scalar value (division)
Definition at line 179 of file newBasic3DVector.h.
bool Basic3DVector< T >::operator== | ( | const Basic3DVector< T > & | rh | ) | const [inline] |
bool Basic3DVector< T >::operator== | ( | const Basic3DVector< T > & | rh | ) | const [inline] |
Definition at line 105 of file newBasic3DVector.h.
T Basic3DVector< T >::perp | ( | ) | const [inline] |
Magnitude of transverse component.
Definition at line 132 of file oldBasic3DVector.h.
T Basic3DVector< T >::perp | ( | ) | const [inline] |
Magnitude of transverse component.
Definition at line 119 of file newBasic3DVector.h.
Referenced by Basic3DVector< long double >::bareTheta(), Basic3DVector< align::Scalar >::bareTheta(), PV3DBase< long double, PointTag, GlobalTag >::perp(), Basic3DVector< long double >::theta(), Basic3DVector< align::Scalar >::theta(), Basic3DVector< align::Scalar >::transverse(), and Basic3DVector< long double >::transverse().
T Basic3DVector< T >::perp2 | ( | ) | const [inline] |
T Basic3DVector< T >::perp2 | ( | ) | const [inline] |
Squared magnitude of transverse component.
Definition at line 116 of file newBasic3DVector.h.
Referenced by Basic3DVector< long double >::perp(), Basic3DVector< align::Scalar >::perp(), and PV3DBase< long double, PointTag, GlobalTag >::perp2().
Geom::Phi<T> Basic3DVector< T >::phi | ( | ) | const [inline] |
Definition at line 142 of file oldBasic3DVector.h.
{return Geom::Phi<T>(barePhi());}
Geom::Phi<T> Basic3DVector< T >::phi | ( | ) | const [inline] |
Definition at line 129 of file newBasic3DVector.h.
Referenced by PV3DBase< long double, PointTag, GlobalTag >::phi(), AlCaHOCalibProducer::produce(), and TkRotation< align::Scalar >::TkRotation().
{return Geom::Phi<T>(barePhi());}
Geom::Theta<T> Basic3DVector< T >::theta | ( | ) | const [inline] |
Definition at line 136 of file newBasic3DVector.h.
Referenced by AlCaHOCalibProducer::produce(), PV3DBase< long double, PointTag, GlobalTag >::theta(), and TkRotation< align::Scalar >::TkRotation().
{return Geom::Theta<T>(std::atan2(perp(),z()));}
Geom::Theta<T> Basic3DVector< T >::theta | ( | ) | const [inline] |
Definition at line 149 of file oldBasic3DVector.h.
{return Geom::Theta<T>(std::atan2(perp(),z()));}
T Basic3DVector< T >::transverse | ( | ) | const [inline] |
Another name for perp()
Definition at line 122 of file newBasic3DVector.h.
Referenced by PV3DBase< long double, PointTag, GlobalTag >::transverse().
{ return perp();}
T Basic3DVector< T >::transverse | ( | ) | const [inline] |
Basic3DVector Basic3DVector< T >::unit | ( | ) | const [inline] |
Unit vector parallel to this. If mag() is zero, a zero vector is returned.
Definition at line 148 of file newBasic3DVector.h.
Referenced by PathToPlane2Order::operator()(), and TkRotation< align::Scalar >::TkRotation().
Basic3DVector Basic3DVector< T >::unit | ( | ) | const [inline] |
T Basic3DVector< T >::w | ( | ) | const [inline] |
Definition at line 111 of file oldBasic3DVector.h.
{ return theW;}
T Basic3DVector< T >::w | ( | ) | const [inline] |
Definition at line 100 of file newBasic3DVector.h.
Referenced by operator*(), operator+(), Basic3DVector< align::Scalar >::operator+=(), and Basic3DVector< align::Scalar >::operator-=().
{ return v.o.theW;}
T Basic3DVector< T >::x | ( | ) | const [inline] |
Cartesian x coordinate.
Definition at line 92 of file newBasic3DVector.h.
Referenced by LinearEquation3< T >::Array3< U >::Array3(), Basic3DVector< align::Scalar >::barePhi(), Basic3DVector< long double >::barePhi(), Basic3DVector(), Basic3DVector< long double >::cross(), Basic3DVector< align::Scalar >::cross(), Basic3DVector< long double >::dot(), Basic3DVector< align::Scalar >::dot(), Basic3DVector< long double >::eta(), Basic3DVector< align::Scalar >::eta(), Basic3DVector< long double >::mag2(), Basic3DVector< align::Scalar >::mag2(), ConformalMappingFit::MappedPoint< T >::MappedPoint(), ThirdHitPredictionFromInvLine::MappedPoint< T >::MappedPoint(), reco::PFDisplacedVertexSeed::mergeWith(), TkRotation< align::Scalar >::multiplyInverse(), PathToPlane2Order::operator()(), operator*(), TkRotation< align::Scalar >::operator*(), operator+(), Basic3DVector< long double >::operator+=(), Basic3DVector< align::Scalar >::operator+=(), Basic3DVector< align::Scalar >::operator-(), Basic3DVector< long double >::operator-(), operator-(), Basic3DVector< align::Scalar >::operator-=(), Basic3DVector< long double >::operator-=(), LinearEquation3< T >::Array3< U >::operator=(), Basic3DVector< align::Scalar >::operator==(), Basic3DVector< long double >::operator==(), TrackAssociatorByChi2::parametersAtClosestApproach(), Basic3DVector< align::Scalar >::perp2(), Basic3DVector< long double >::perp2(), TrackKinematicStatePropagator::propagateToTheTransversePCACharged(), CartesianStateAdaptor::rkstate(), TkRotation< align::Scalar >::rotateAxes(), VertexDistanceXY::signedDistance(), VertexDistance3D::signedDistance(), ThirdHitPredictionFromInvLine::MappedPoint< T >::unmap(), ConformalMappingFit::MappedPoint< T >::unmap(), reco::PFDisplacedVertexSeed::updateSeedPoint(), and PV3DBase< long double, PointTag, GlobalTag >::x().
{ return v.o.theX;}
T Basic3DVector< T >::x | ( | ) | const [inline] |
Basic2DVector<T> Basic3DVector< T >::xy | ( | ) | const [inline] |
Definition at line 102 of file newBasic3DVector.h.
{ return v.xy();}
Basic2DVector<T> Basic3DVector< T >::xy | ( | ) | const [inline] |
Definition at line 114 of file oldBasic3DVector.h.
{ return Basic2DVector<T>(theX,theY);}
T Basic3DVector< T >::y | ( | ) | const [inline] |
Cartesian y coordinate.
Definition at line 95 of file newBasic3DVector.h.
Referenced by AlignmentParameterStore::acquireRelativeParameters(), LinearEquation3< T >::Array3< U >::Array3(), Basic3DVector< align::Scalar >::barePhi(), Basic3DVector< long double >::barePhi(), Basic3DVector(), Basic3DVector< long double >::cross(), Basic3DVector< align::Scalar >::cross(), Basic3DVector< long double >::dot(), Basic3DVector< align::Scalar >::dot(), Basic3DVector< long double >::eta(), Basic3DVector< align::Scalar >::eta(), Basic3DVector< long double >::mag2(), Basic3DVector< align::Scalar >::mag2(), ConformalMappingFit::MappedPoint< T >::MappedPoint(), ThirdHitPredictionFromInvLine::MappedPoint< T >::MappedPoint(), reco::PFDisplacedVertexSeed::mergeWith(), TkRotation< align::Scalar >::multiplyInverse(), PathToPlane2Order::operator()(), operator*(), TkRotation< align::Scalar >::operator*(), operator+(), Basic3DVector< long double >::operator+=(), Basic3DVector< align::Scalar >::operator+=(), Basic3DVector< align::Scalar >::operator-(), Basic3DVector< long double >::operator-(), operator-(), Basic3DVector< align::Scalar >::operator-=(), Basic3DVector< long double >::operator-=(), LinearEquation3< T >::Array3< U >::operator=(), Basic3DVector< align::Scalar >::operator==(), Basic3DVector< long double >::operator==(), TrackAssociatorByChi2::parametersAtClosestApproach(), Basic3DVector< align::Scalar >::perp2(), Basic3DVector< long double >::perp2(), TrackKinematicStatePropagator::propagateToTheTransversePCACharged(), CartesianStateAdaptor::rkstate(), TkRotation< align::Scalar >::rotateAxes(), VertexDistanceXY::signedDistance(), VertexDistance3D::signedDistance(), ThirdHitPredictionFromInvLine::MappedPoint< T >::unmap(), ConformalMappingFit::MappedPoint< T >::unmap(), reco::PFDisplacedVertexSeed::updateSeedPoint(), and PV3DBase< long double, PointTag, GlobalTag >::y().
{ return v.o.theY;}
T Basic3DVector< T >::y | ( | ) | const [inline] |
T Basic3DVector< T >::z | ( | ) | const [inline] |
T Basic3DVector< T >::z | ( | ) | const [inline] |
Cartesian z coordinate.
Definition at line 98 of file newBasic3DVector.h.
Referenced by LinearEquation3< T >::Array3< U >::Array3(), Basic3DVector< long double >::bareTheta(), Basic3DVector< align::Scalar >::bareTheta(), Basic3DVector(), Basic3DVector< long double >::cross(), Basic3DVector< align::Scalar >::cross(), Basic3DVector< long double >::dot(), Basic3DVector< align::Scalar >::dot(), Basic3DVector< long double >::eta(), Basic3DVector< align::Scalar >::eta(), Basic3DVector< long double >::mag2(), Basic3DVector< align::Scalar >::mag2(), reco::PFDisplacedVertexSeed::mergeWith(), TkRotation< align::Scalar >::multiplyInverse(), PathToPlane2Order::operator()(), operator*(), TkRotation< align::Scalar >::operator*(), operator+(), Basic3DVector< long double >::operator+=(), Basic3DVector< align::Scalar >::operator+=(), Basic3DVector< align::Scalar >::operator-(), Basic3DVector< long double >::operator-(), operator-(), Basic3DVector< align::Scalar >::operator-=(), Basic3DVector< long double >::operator-=(), LinearEquation3< T >::Array3< U >::operator=(), Basic3DVector< align::Scalar >::operator==(), Basic3DVector< long double >::operator==(), TrackAssociatorByChi2::parametersAtClosestApproach(), TrackKinematicStatePropagator::propagateToTheTransversePCACharged(), CartesianStateAdaptor::rkstate(), TkRotation< align::Scalar >::rotateAxes(), VertexDistance3D::signedDistance(), Basic3DVector< long double >::theta(), Basic3DVector< align::Scalar >::theta(), reco::PFDisplacedVertexSeed::updateSeedPoint(), and PV3DBase< long double, PointTag, GlobalTag >::z().
{ return v.o.theZ;}
T Basic3DVector< T >::theW [private] |
T Basic3DVector< T >::theX [private] |
Definition at line 249 of file oldBasic3DVector.h.
Referenced by Basic3DVector< long double >::Basic3DVector(), Basic3DVector< align::Scalar >::Basic3DVector(), Basic3DVector< align::Scalar >::operator*=(), Basic3DVector< long double >::operator*=(), Basic3DVector< long double >::operator+=(), Basic3DVector< align::Scalar >::operator+=(), Basic3DVector< align::Scalar >::operator-=(), Basic3DVector< long double >::operator-=(), Basic3DVector< long double >::operator/=(), Basic3DVector< align::Scalar >::operator/=(), Basic3DVector< long double >::x(), Basic3DVector< align::Scalar >::x(), Basic3DVector< long double >::xy(), and Basic3DVector< align::Scalar >::xy().
T Basic3DVector< T >::theY [private] |
Definition at line 250 of file oldBasic3DVector.h.
Referenced by Basic3DVector< align::Scalar >::Basic3DVector(), Basic3DVector< long double >::Basic3DVector(), Basic3DVector< align::Scalar >::operator*=(), Basic3DVector< long double >::operator*=(), Basic3DVector< long double >::operator+=(), Basic3DVector< align::Scalar >::operator+=(), Basic3DVector< align::Scalar >::operator-=(), Basic3DVector< long double >::operator-=(), Basic3DVector< long double >::operator/=(), Basic3DVector< align::Scalar >::operator/=(), Basic3DVector< long double >::xy(), Basic3DVector< align::Scalar >::xy(), Basic3DVector< long double >::y(), and Basic3DVector< align::Scalar >::y().
T Basic3DVector< T >::theZ [private] |
Definition at line 251 of file oldBasic3DVector.h.
Referenced by Basic3DVector< long double >::Basic3DVector(), Basic3DVector< align::Scalar >::Basic3DVector(), Basic3DVector< align::Scalar >::operator*=(), Basic3DVector< long double >::operator*=(), Basic3DVector< long double >::operator+=(), Basic3DVector< align::Scalar >::operator+=(), Basic3DVector< align::Scalar >::operator-=(), Basic3DVector< long double >::operator-=(), Basic3DVector< long double >::operator/=(), Basic3DVector< align::Scalar >::operator/=(), Basic3DVector< long double >::z(), and Basic3DVector< align::Scalar >::z().
mathSSE::Vec4<T> Basic3DVector< T >::v |
Definition at line 220 of file newBasic3DVector.h.
Referenced by Basic3DVector< align::Scalar >::Basic3DVector(), Basic3DVector< align::Scalar >::cross(), Basic3DVector< align::Scalar >::dot(), LinearGridInterpolator3D::interpolate(), Basic3DVector< align::Scalar >::mag2(), PV3DBase< long double, PointTag, GlobalTag >::mathVector(), Basic3DVector< align::Scalar >::mathVector(), TkRotation< align::Scalar >::multiplyInverse(), operator*(), TkRotation< align::Scalar >::operator*(), Basic3DVector< align::Scalar >::operator*=(), operator+(), Basic3DVector< align::Scalar >::operator+=(), Basic3DVector< align::Scalar >::operator-(), operator-(), Basic3DVector< align::Scalar >::operator-=(), operator/(), Basic3DVector< align::Scalar >::operator/=(), Basic3DVector< align::Scalar >::operator==(), Basic3DVector< align::Scalar >::perp2(), TkRotation< align::Scalar >::rotate(), TkRotation< align::Scalar >::rotateBack(), TkRotation< align::Scalar >::TkRotation(), Basic3DVector< align::Scalar >::w(), Basic3DVector< align::Scalar >::x(), Basic3DVector< align::Scalar >::xy(), Basic3DVector< align::Scalar >::y(), and Basic3DVector< align::Scalar >::z().