, including all inherited members.
barePhi() const | Basic3DVector< T > | [inline] |
barePhi() const | Basic3DVector< T > | [inline] |
bareTheta() const | Basic3DVector< T > | [inline] |
bareTheta() const | Basic3DVector< T > | [inline] |
Basic3DVector() | Basic3DVector< T > | [inline] |
Basic3DVector(const Basic3DVector &p) | Basic3DVector< T > | [inline] |
Basic3DVector(const Basic3DVector< U > &p) | Basic3DVector< T > | [inline] |
Basic3DVector(const Basic2DVector< T > &p) | Basic3DVector< T > | [inline] |
Basic3DVector(const OtherPoint &p) | Basic3DVector< T > | [inline, explicit] |
Basic3DVector(mathSSE::Vec4< U > const &iv) | Basic3DVector< T > | [inline] |
Basic3DVector(const T &x, const T &y, const T &z, const T &w=0) | Basic3DVector< T > | [inline] |
Basic3DVector(const Geom::Theta< U > &theta, const Geom::Phi< U > &phi, const T &r) | Basic3DVector< T > | [inline] |
Basic3DVector() | Basic3DVector< T > | [inline] |
Basic3DVector(const Basic3DVector &p) | Basic3DVector< T > | [inline] |
Basic3DVector(const Basic3DVector< U > &p) | Basic3DVector< T > | [inline] |
Basic3DVector(const Basic2DVector< T > &p) | Basic3DVector< T > | [inline] |
Basic3DVector(const OtherPoint &p) | Basic3DVector< T > | [inline, explicit] |
Basic3DVector(mathSSE::Vec4< U > const &iv) | Basic3DVector< T > | [inline] |
Basic3DVector(const T &x, const T &y, const T &z, const T &w=0) | Basic3DVector< T > | [inline] |
Basic3DVector(const Geom::Theta< U > &theta, const Geom::Phi< U > &phi, const T &r) | Basic3DVector< T > | [inline] |
cross(const Basic3DVector &lh) const | Basic3DVector< T > | [inline] |
cross(const Basic3DVector< U > &lh) const | Basic3DVector< T > | [inline] |
cross(const Basic3DVector &v) const | Basic3DVector< T > | [inline] |
cross(const Basic3DVector< U > &v) const | Basic3DVector< T > | [inline] |
Cylindrical typedef | Basic3DVector< T > | |
Cylindrical typedef | Basic3DVector< T > | |
dot(const Basic3DVector &rh) const | Basic3DVector< T > | [inline] |
dot(const Basic3DVector< U > &lh) const | Basic3DVector< T > | [inline] |
dot(const Basic3DVector &v) const | Basic3DVector< T > | [inline] |
dot(const Basic3DVector< U > &v) const | Basic3DVector< T > | [inline] |
eta() const | Basic3DVector< T > | [inline] |
eta() const | Basic3DVector< T > | [inline] |
mag() const | Basic3DVector< T > | [inline] |
mag() const | Basic3DVector< T > | [inline] |
mag2() const | Basic3DVector< T > | [inline] |
mag2() const | Basic3DVector< T > | [inline] |
MathVector typedef | Basic3DVector< T > | |
MathVector typedef | Basic3DVector< T > | |
mathVector() const | Basic3DVector< T > | [inline] |
mathVector() | Basic3DVector< T > | [inline] |
operator*=(T t) | Basic3DVector< T > | [inline] |
operator*=(T t) | Basic3DVector< T > | [inline] |
operator+=(const Basic3DVector< U > &p) | Basic3DVector< T > | [inline] |
operator+=(const Basic3DVector< U > &p) | Basic3DVector< T > | [inline] |
operator-() const | Basic3DVector< T > | [inline] |
operator-() const | Basic3DVector< T > | [inline] |
operator-=(const Basic3DVector< U > &p) | Basic3DVector< T > | [inline] |
operator-=(const Basic3DVector< U > &p) | Basic3DVector< T > | [inline] |
operator/=(T t) | Basic3DVector< T > | [inline] |
operator/=(T t) | Basic3DVector< T > | [inline] |
operator==(const Basic3DVector &rh) const | Basic3DVector< T > | [inline] |
operator==(const Basic3DVector &rh) const | Basic3DVector< T > | [inline] |
perp() const | Basic3DVector< T > | [inline] |
perp() const | Basic3DVector< T > | [inline] |
perp2() const | Basic3DVector< T > | [inline] |
perp2() const | Basic3DVector< T > | [inline] |
phi() const | Basic3DVector< T > | [inline] |
phi() const | Basic3DVector< T > | [inline] |
Polar typedef | Basic3DVector< T > | |
Polar typedef | Basic3DVector< T > | |
ScalarType typedef | Basic3DVector< T > | |
ScalarType typedef | Basic3DVector< T > | |
Spherical typedef | Basic3DVector< T > | |
Spherical typedef | Basic3DVector< T > | |
theta() const | Basic3DVector< T > | [inline] |
theta() const | Basic3DVector< T > | [inline] |
theW | Basic3DVector< T > | [private] |
theX | Basic3DVector< T > | [private] |
theY | Basic3DVector< T > | [private] |
theZ | Basic3DVector< T > | [private] |
transverse() const | Basic3DVector< T > | [inline] |
transverse() const | Basic3DVector< T > | [inline] |
unit() const | Basic3DVector< T > | [inline] |
unit() const | Basic3DVector< T > | [inline] |
v | Basic3DVector< T > | |
VectorType typedef | Basic3DVector< T > | |
w() const | Basic3DVector< T > | [inline] |
w() const | Basic3DVector< T > | [inline] |
x() const | Basic3DVector< T > | [inline] |
x() const | Basic3DVector< T > | [inline] |
xy() const | Basic3DVector< T > | [inline] |
xy() const | Basic3DVector< T > | [inline] |
y() const | Basic3DVector< T > | [inline] |
y() const | Basic3DVector< T > | [inline] |
z() const | Basic3DVector< T > | [inline] |
z() const | Basic3DVector< T > | [inline] |