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Basic3DVector< T > Member List

This is the complete list of members for Basic3DVector< T >, including all inherited members.
barePhi() const Basic3DVector< T > [inline]
barePhi() const Basic3DVector< T > [inline]
bareTheta() const Basic3DVector< T > [inline]
bareTheta() const Basic3DVector< T > [inline]
Basic3DVector()Basic3DVector< T > [inline]
Basic3DVector(const Basic3DVector &p)Basic3DVector< T > [inline]
Basic3DVector(const Basic3DVector< U > &p)Basic3DVector< T > [inline]
Basic3DVector(const Basic2DVector< T > &p)Basic3DVector< T > [inline]
Basic3DVector(const OtherPoint &p)Basic3DVector< T > [inline, explicit]
Basic3DVector(mathSSE::Vec4< U > const &iv)Basic3DVector< T > [inline]
Basic3DVector(const T &x, const T &y, const T &z, const T &w=0)Basic3DVector< T > [inline]
Basic3DVector(const Geom::Theta< U > &theta, const Geom::Phi< U > &phi, const T &r)Basic3DVector< T > [inline]
Basic3DVector()Basic3DVector< T > [inline]
Basic3DVector(const Basic3DVector &p)Basic3DVector< T > [inline]
Basic3DVector(const Basic3DVector< U > &p)Basic3DVector< T > [inline]
Basic3DVector(const Basic2DVector< T > &p)Basic3DVector< T > [inline]
Basic3DVector(const OtherPoint &p)Basic3DVector< T > [inline, explicit]
Basic3DVector(mathSSE::Vec4< U > const &iv)Basic3DVector< T > [inline]
Basic3DVector(const T &x, const T &y, const T &z, const T &w=0)Basic3DVector< T > [inline]
Basic3DVector(const Geom::Theta< U > &theta, const Geom::Phi< U > &phi, const T &r)Basic3DVector< T > [inline]
cross(const Basic3DVector &lh) const Basic3DVector< T > [inline]
cross(const Basic3DVector< U > &lh) const Basic3DVector< T > [inline]
cross(const Basic3DVector &v) const Basic3DVector< T > [inline]
cross(const Basic3DVector< U > &v) const Basic3DVector< T > [inline]
Cylindrical typedefBasic3DVector< T >
Cylindrical typedefBasic3DVector< T >
dot(const Basic3DVector &rh) const Basic3DVector< T > [inline]
dot(const Basic3DVector< U > &lh) const Basic3DVector< T > [inline]
dot(const Basic3DVector &v) const Basic3DVector< T > [inline]
dot(const Basic3DVector< U > &v) const Basic3DVector< T > [inline]
eta() const Basic3DVector< T > [inline]
eta() const Basic3DVector< T > [inline]
mag() const Basic3DVector< T > [inline]
mag() const Basic3DVector< T > [inline]
mag2() const Basic3DVector< T > [inline]
mag2() const Basic3DVector< T > [inline]
MathVector typedefBasic3DVector< T >
MathVector typedefBasic3DVector< T >
mathVector() const Basic3DVector< T > [inline]
mathVector()Basic3DVector< T > [inline]
operator*=(T t)Basic3DVector< T > [inline]
operator*=(T t)Basic3DVector< T > [inline]
operator+=(const Basic3DVector< U > &p)Basic3DVector< T > [inline]
operator+=(const Basic3DVector< U > &p)Basic3DVector< T > [inline]
operator-() const Basic3DVector< T > [inline]
operator-() const Basic3DVector< T > [inline]
operator-=(const Basic3DVector< U > &p)Basic3DVector< T > [inline]
operator-=(const Basic3DVector< U > &p)Basic3DVector< T > [inline]
operator/=(T t)Basic3DVector< T > [inline]
operator/=(T t)Basic3DVector< T > [inline]
operator==(const Basic3DVector &rh) const Basic3DVector< T > [inline]
operator==(const Basic3DVector &rh) const Basic3DVector< T > [inline]
perp() const Basic3DVector< T > [inline]
perp() const Basic3DVector< T > [inline]
perp2() const Basic3DVector< T > [inline]
perp2() const Basic3DVector< T > [inline]
phi() const Basic3DVector< T > [inline]
phi() const Basic3DVector< T > [inline]
Polar typedefBasic3DVector< T >
Polar typedefBasic3DVector< T >
ScalarType typedefBasic3DVector< T >
ScalarType typedefBasic3DVector< T >
Spherical typedefBasic3DVector< T >
Spherical typedefBasic3DVector< T >
theta() const Basic3DVector< T > [inline]
theta() const Basic3DVector< T > [inline]
theWBasic3DVector< T > [private]
theXBasic3DVector< T > [private]
theYBasic3DVector< T > [private]
theZBasic3DVector< T > [private]
transverse() const Basic3DVector< T > [inline]
transverse() const Basic3DVector< T > [inline]
unit() const Basic3DVector< T > [inline]
unit() const Basic3DVector< T > [inline]
vBasic3DVector< T >
VectorType typedefBasic3DVector< T >
w() const Basic3DVector< T > [inline]
w() const Basic3DVector< T > [inline]
x() const Basic3DVector< T > [inline]
x() const Basic3DVector< T > [inline]
xy() const Basic3DVector< T > [inline]
xy() const Basic3DVector< T > [inline]
y() const Basic3DVector< T > [inline]
y() const Basic3DVector< T > [inline]
z() const Basic3DVector< T > [inline]
z() const Basic3DVector< T > [inline]