1 #ifndef TrajectoryStateClosestToPointBuilder_H
2 #define TrajectoryStateClosestToPointBuilder_H
30 if ((ptA.
x() == ptB.
x()) && (ptA.
y() == ptB.
y()) && (ptA.
z() == ptB.
z()))
TrajectoryStateClosestToPoint constructTSCP(const FTS &originalFTS, const GlobalPoint &referencePoint) const
bool positionEqual(const GlobalPoint &ptB, const GlobalPoint &ptA) const
virtual ~TrajectoryStateClosestToPointBuilder()
virtual TrajectoryStateClosestToPoint operator()(const FTS &originalFTS, const GlobalPoint &referencePoint) const =0
TrajectoryStateOnSurface TSOS