1 #ifndef CartesianState_H
2 #define CartesianState_H
MatrixMeschach operator+(const MatrixMeschach &mat1, const MatrixMeschach &mat2)
MatrixMeschach operator-(const MatrixMeschach &mat1, const MatrixMeschach &mat2)
Basic3DVector< long double > operator/(const Basic3DVector< long double > &v, S s)
Basic3DVector< Scalar > Vector3D
const Vector & parameters() const
const V2 & second() const
const Vector3D & momentum() const
VectorDoublet< Vector3D, Vector3D > Vector
CartesianState(const Vector &v, Scalar s)
MatrixMeschach operator*(const MatrixMeschach &mat1, const MatrixMeschach &mat2)
CartesianState(const Vector3D &pos, const Vector3D &mom, Scalar s)
const Vector3D & position() const