#include <FakeFrameRotation.h>
Public Member Functions | |
Local3DPoint | transformPoint (Local3DPoint &, G4VPhysicalVolume *) const override |
~FakeFrameRotation () override=default | |
Public Member Functions inherited from FrameRotation | |
virtual | ~FrameRotation ()=default |
To be used for test beam etc. Note: if the sensitive detecor is created without an organization, force this one
Definition at line 13 of file FakeFrameRotation.h.
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overridedefault |
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overridevirtual |
Implements FrameRotation.
Definition at line 4 of file FakeFrameRotation.cc.
References PV3DBase< T, PVType, FrameType >::x(), PV3DBase< T, PVType, FrameType >::y(), and PV3DBase< T, PVType, FrameType >::z().