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| BoundVolume (const PositionType &pos, const RotationType &rot) |
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virtual const VolumeBoundary * | closestBoundary (const LocalPoint &pos, const LocalVector &momentum, PropagationDirection dir) const =0 |
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virtual const VolumeBoundary * | nextBoundary (const LocalPoint &pos, const LocalVector &momentum, PropagationDirection dir) const =0 |
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float | eta () const |
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| GloballyPositioned () |
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| GloballyPositioned (const PositionType &pos, const RotationType &rot) |
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void | move (const GlobalVector &displacement) |
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float | phi () const |
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const PositionType & | position () const |
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void | rotate (const RotationType &rotation) |
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const RotationType & | rotation () const |
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GlobalPoint | toGlobal (const LocalPoint &lp) const |
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Point3DBase< U, GlobalTag > | toGlobal (const Point3DBase< U, LocalTag > &lp) const |
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GlobalVector | toGlobal (const LocalVector &lv) const |
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Vector3DBase< U, GlobalTag > | toGlobal (const Vector3DBase< U, LocalTag > &lv) const |
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LocalPoint | toLocal (const GlobalPoint &gp) const |
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Point3DBase< U, LocalTag > | toLocal (const Point3DBase< U, GlobalTag > &gp) const |
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LocalVector | toLocal (const GlobalVector &gv) const |
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Vector3DBase< U, LocalTag > | toLocal (const Vector3DBase< U, GlobalTag > &gv) const |
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virtual | ~GloballyPositioned () |
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Definition at line 9 of file BoundVolume.h.