#include "DataFormats/Scalers/interface/TimeSpec.h"
#include <ctime>
#include <iosfwd>
#include <string>
#include <vector>
Go to the source code of this file.
Classes | |
class | Level1TriggerRates |
Macros | |
#define | BX_SPACING (double)25E-9 |
Typedefs | |
typedef std::vector< Level1TriggerRates > | Level1TriggerRatesCollection |
Functions | |
std::ostream & | operator<< (std::ostream &s, const Level1TriggerRates &c) |
Pretty-print operator for Level1TriggerRates. More... | |
file for Level 1 Global Trigger Rates
Definition in file Level1TriggerRates.h.
#define BX_SPACING (double)25E-9 |
Definition at line 35 of file Level1TriggerRates.h.
typedef std::vector<Level1TriggerRates> Level1TriggerRatesCollection |
Definition at line 171 of file Level1TriggerRates.h.
std::ostream& operator<< | ( | std::ostream & | s, |
const Level1TriggerRates & | c | ||
) |
Pretty-print operator for Level1TriggerRates.
Definition at line 165 of file Level1TriggerRates.cc.
References Level1TriggerRates::collectionTime(), Level1TriggerRates::collectionTimeLumiSeg(), Level1TriggerRates::deadtimeBeamActiveCalibrationPercent(), Level1TriggerRates::deadtimeBeamActivePartitionControllerPercent(), Level1TriggerRates::deadtimeBeamActivePercent(), Level1TriggerRates::deadtimeBeamActivePrivateOrbitPercent(), Level1TriggerRates::deadtimeBeamActiveTimeSlotPercent(), Level1TriggerRates::deadtimeBeamActiveTriggerRulesPercent(), Level1TriggerRates::deadtimePercent(), Level1TriggerRates::deltaNS(), Level1TriggerRates::deltaT(), Level1TriggerRates::gtAlgoCountsRate(), Level1TriggerRates::gtEventsRate(), Level1TriggerRates::gtTechCountsRate(), Level1TriggerRates::gtTriggersRate(), mps_fire::i, Level1TriggerRates::l1AsCalibrationRate(), Level1TriggerRates::l1AsPhysicsRate(), Level1TriggerRates::l1AsRandomRate(), Level1TriggerRates::l1AsTestRate(), geometryCSVtoXML::line, alignCSCRings::s, Level1TriggerRates::triggersPhysicsGeneratedFDLRate(), Level1TriggerRates::triggersPhysicsLostBeamActiveRate(), Level1TriggerRates::triggersPhysicsLostBeamInactiveRate(), Level1TriggerRates::triggersPhysicsLostRate(), and Level1TriggerRates::version().