23 #include "Randomize.hh" 24 #include "CLHEP/Units/GlobalSystemOfUnits.h" 25 #include "CLHEP/Units/GlobalPhysicalConstants.h" 28 #include "G4ParticleDefinition.hh" 29 #include "G4DynamicParticle.hh" 30 #include "G4DecayPhysics.hh" 31 #include "G4ParticleTable.hh" 32 #include "G4ParticleTypes.hh" 51 edm::LogInfo(
"FastCalorimetry") <<
"initHFShowerLibrary::initialization";
67 G4DecayPhysics decays;
68 decays.ConstructParticle();
69 G4ParticleTable* partTable = G4ParticleTable::GetParticleTable();
70 partTable->SetReadiness();
72 G4ParticleTable* partTable = G4ParticleTable::GetParticleTable();
79 G4Random::setTheEngine(&(rnd->
theEngine()));
80 LogDebug(
"FastHFShowerLibrary::recoHFShowerLibrary")
81 <<
"Begin of event " << G4UniformRand() <<
" " 88 edm::LogInfo(
"FastCalorimetry") <<
"FastHFShowerLibrary: recoHFShowerLibrary ";
93 edm::LogInfo(
"FastCalorimetry") <<
"FastHFShowerLibrary: we should not be here ";
110 int parCode = myTrack.
type();
111 double tSlice = 0.1*vertex.mag()/29.98;
113 std::vector<HFShowerLibrary::Hit>
hits =
114 hfshower->fillHits(vertex,direction,parCode,eGen,ok,weight,tSlice,
false);
116 for (
unsigned int i=0;
i<hits.size(); ++
i) {
117 G4ThreeVector
pos = hits[
i].position;
118 int depth = hits[
i].depth;
119 double time = hits[
i].time;
130 std::map<CaloHitID,float>::iterator cellitr;
131 cellitr =
hitMap.find(current_id);
132 if(cellitr==
hitMap.end()) {
133 hitMap.insert(std::pair<CaloHitID,float>(current_id,1.0));
135 cellitr->second += 1.0;
144 int ieta = (
id.zside == 0) ? -
id.etaR :
id.etaR;
147 if (G4UniformRand() > 0.5)
id.depth += 2;
T getParameter(std::string const &) const
const RawParticle & vfcalEntrance() const
The particle at VFCAL entrance.
const edm::ParameterSet fast
void recoHFShowerLibrary(const FSimTrack &myTrack)
virtual uint32_t getUnitID(const HcalNumberingFromDDD::HcalID &id)
static int PMTNumber(const G4ThreeVector &pe_effect)
HcalNumberingScheme numberingScheme
double Y() const
y of vertex
double Z() const
z of vertex
static std::once_flag initializeOnce
CLHEP::HepRandomEngine & theEngine() const
std::unique_ptr< HcalNumberingFromDDD > numberingFromDDD
const XYZTLorentzVector & vertex() const
the vertex fourvector
FastHFShowerLibrary(edm::ParameterSet const &p)
void modifyDepth(HcalNumberingFromDDD::HcalID &id)
double X() const
x of vertex
void SetRandom(const RandomEngineAndDistribution *)
std::vector< std::vector< double > > tmp
int type() const
particle type (HEP PDT convension)
std::unique_ptr< HFShowerLibrary > hfshower
int id() const
the index in FBaseSimEvent and other vectors
void const initHFShowerLibrary(const edm::EventSetup &)
std::map< CaloHitID, float > hitMap
int maxHFDepth(const int &ieta, const int &iphi) const
HcalDDDSimConstants * hcalConstants