16 m_ownsTopology (
true ),
17 m_cellVec ( k_NumberOfCellsForCorners )
37 DetId returnId ( 0 ) ;
39 for(
auto detId : detIds)
42 if(
nullptr != cell &&
101 nullptr == cell->
param() ?
nullptr : cell ) ;
CaloTopology const * topology(0)
DetId getClosestCell(const GlobalPoint &r) const override
static unsigned int alignmentTransformIndexLocal(const DetId &id)
DetId::Detector lastReqDet_
std::vector< Pt3D > Pt3DVec
CaloCellGeometry::CCGFloat CCGFloat
virtual const std::vector< DetId > & getValidDetIds(DetId::Detector det=DetId::Detector(0), int subdet=0) const
Get a list of valid detector ids (for the given subdetector)
virtual const CaloCellGeometry * getGeometry(const DetId &id) const
Get the cell geometry of a given detector id. Should return false if not found.
const CastorTopology * theTopology
const CCGFloat * param() const
~CastorGeometry() override
CaloCellGeometry::CCGFloat CCGFloat
const CaloCellGeometry * cellGeomPtr(uint32_t index) const override
uint32_t denseIndex() const
CaloCellGeometry::Pt3DVec Pt3DVec
bool inside(const GlobalPoint &point) const
Returns true if the specified point is inside this cell.
void addValidID(const DetId &id)
CaloCellGeometry::CornersMgr * cornersMgr()
void newCell(const GlobalPoint &f1, const GlobalPoint &f2, const GlobalPoint &f3, const CCGFloat *parm, const DetId &detId) override
CaloCellGeometry::Pt3D Pt3D
HepGeom::Point3D< CCGFloat > Pt3D
CaloCellGeometry::Pt3DVec Pt3DVec
CaloCellGeometry::Pt3D Pt3D
static void localCorners(Pt3DVec &lc, const CCGFloat *pv, unsigned int i, Pt3D &ref)
static unsigned int alignmentTransformIndexGlobal(const DetId &id)
static void localCorners(Pt3DVec &vec, const CCGFloat *pv, Pt3D &ref)