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Sqrt.h
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#ifndef PhysicsTools_Utilities_Sqrt_h
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#define PhysicsTools_Utilities_Sqrt_h
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#include <cmath>
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namespace
funct
{
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template
<
typename
T>
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struct
SqrtStruct
{
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SqrtStruct
(
const
T
&
t
) :
_
(t) { }
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inline
double
operator()
()
const
{
return ::sqrt
(
_
()); }
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inline
operator
double()
const
{
return ::sqrt
(
_
()); }
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T
_
;
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};
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template
<
typename
T>
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struct
Sqrt
{
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typedef
SqrtStruct<T>
type
;
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inline
static
type
compose
(
const
T
&
t
) {
return
type
(t); }
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};
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template
<
typename
T>
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inline
typename
Sqrt<T>::type
sqrt
(
const
T
&
t
) {
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return
Sqrt<T>::compose
(t);
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}
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}
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#endif
funct
Definition:
Abs.h:5
funct::SqrtStruct::_
T _
Definition:
Sqrt.h:12
funct::SqrtStruct::operator()
double operator()() const
Definition:
Sqrt.h:10
funct::sqrt
Sqrt< T >::type sqrt(const T &t)
Definition:
Sqrt.h:22
funct::SqrtStruct::SqrtStruct
SqrtStruct(const T &t)
Definition:
Sqrt.h:9
funct::Sqrt
Definition:
Sqrt.h:16
funct::type
arg type
Definition:
Factorize.h:38
funct::Sqrt::compose
static type compose(const T &t)
Definition:
Sqrt.h:18
funct::Sqrt::type
SqrtStruct< T > type
Definition:
Sqrt.h:17
lumiQTWidget.t
t
Definition:
lumiQTWidget.py:50
funct::SqrtStruct
Definition:
Sqrt.h:8
T
long double T
Definition:
Basic3DVectorLD.h:57
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