1 #ifndef ROOT_TEveEllipsoid 2 #define ROOT_TEveEllipsoid 5 #include "TEveVector.h" 7 #include "TMatrixDSym.h" 61 virtual void SetDepthLocal(Float_t
d);
71 virtual void SetProjection(TEveProjectionManager* mng, TEveProjectable* model);
72 virtual void UpdateProjection();
TEveEllipsoid & operator=(const TEveEllipsoid &)
friend class TEveEllipsoidProjected
virtual TClass * ProjectedClass(const TEveProjection *p) const
TEveVector & RefExtent3D()
virtual TEveElement * GetProjectedAsElement()
virtual void ComputeBBox()
ClassDef(TEveEllipsoid, 0)
TEveEllipsoid(const TEveEllipsoid &)