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VirtualKinematicParticleFactory.h
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1 #ifndef VirtualKinematicParticleFactory_H
2 #define VirtualKinematicParticleFactory_H
3 
8 
10 {
11 public:
12 
17 
22 
27  {delete propagator;}
28 
33  RefCountedKinematicParticle particle(const KinematicState& kineState, float& chiSquared,
34  float& degreesOfFr, ReferenceCountingPointer<KinematicParticle> previousParticle,
35  KinematicConstraint * lastConstraint = 0)const;
36 private:
37 
40 
41 };
42 #endif
RefCountedKinematicParticle particle(const KinematicState &kineState, float &chiSquared, float &degreesOfFr, ReferenceCountingPointer< KinematicParticle > previousParticle, KinematicConstraint *lastConstraint=0) const
const TransientTrackKinematicStateBuilder builder