1 #ifndef Fireworks_Core_FWEveViewManager_h 2 #define Fireworks_Core_FWEveViewManager_h 103 typedef std::vector<std::shared_ptr<FWProxyBuilderBase> >
BuilderVec;
113 std::vector< std::vector<std::shared_ptr<FWEveView> > >
m_views;
virtual void modelChangesDone()
BuilderInfo(std::string name, int viewBit)
FWTypeToRepresentations supportedTypesAndRepresentations() const
std::map< std::string, std::vector< BuilderInfo > > TypeToBuilder
void globalEnergyScaleChanged()
void selectionAdded(TEveElement *)
void itemChanged(const FWEventItem *)
virtual void colorsChanged()
TypeToBuilder m_typeToBuilder
static bool s_syncAllViews
FWEveViewManager(FWGUIManager *)
FWEveView * finishViewCreate(std::shared_ptr< FWEveView >)
virtual void newItem(const FWEventItem *)
std::set< FWModelId > FWModelIds
bool haveViewForBit(int) const
virtual void setContext(const fireworks::Context *)
std::vector< std::vector< std::shared_ptr< FWEveView > > > m_views
void selectionRemoved(TEveElement *)
void highlightAdded(TEveElement *)
void modelChanges(const FWModelIds &iIds)
void beingDestroyed(const FWViewBase *)
std::map< int, BuilderVec > m_builders
std::vector< std::shared_ptr< FWEveView > >::iterator EveViewVec_it
FWViewBase * buildView(TEveWindowSlot *iParent, const std::string &type)
std::map< const FWEventItem *, FWInteractionList * > m_interactionLists
virtual void modelChangesComing()
virtual ~FWEveViewManager()
BuilderVec::iterator BuilderVec_it
const FWEveViewManager & operator=(const FWEveViewManager &)
std::vector< std::shared_ptr< FWProxyBuilderBase > > BuilderVec
virtual void removeItem(const FWEventItem *)
virtual void eventBegin()
static void syncAllViews()
void classType(std::string &, bool &) const