Definition at line 18 of file DebugMacros.h.
Referenced by edm::EventProcessor::beginLumi(), edm::EventProcessor::beginRun(), edm::StreamerInputSource::buildClassCache(), edm::StreamerInputModule< Producer >::checkNextEvent(), edm::EventProcessor::closeInputFile(), edm::EventProcessor::closeOutputFiles(), edm::StreamSerializer::compressBuffer(), edm::StreamerInputSource::declareStreamers(), edm::EventProcessor::deleteLumiFromCache(), edm::EventProcessor::deleteRunFromCache(), edm::StreamerInputSource::deserializeEvent(), edm::StreamerInputSource::deserializeRegistry(), edm::OutputModule::doBeginLuminosityBlock(), edm::OutputModule::doBeginRun(), edm::doBuildRealData(), edm::OutputModule::doEndLuminosityBlock(), edm::OutputModule::doEndRun(), edm::EventProcessor::doErrorStuff(), edm::OutputModule::doEvent(), edm::OutputModule::doWriteLuminosityBlock(), edm::OutputModule::doWriteRun(), edm::EventProcessor::endLumi(), edm::EventProcessor::endOfLoop(), edm::EventProcessor::endRun(), edm::ep_sigusr2(), edm::Factory::findMaker(), edm::EventProcessor::init(), edm::loadCap(), edm::DigiAccumulatorMixModFactory::makeDigiAccumulator(), edm::InputSourceFactory::makeInputSource(), edm::PresenceFactory::makePresence(), edm::VectorInputSourceFactory::makeVectorInputSource(), edm::StreamerInputSource::mergeIntoRegistry(), edm::StreamerInputFile::openNextFile(), edm::EventProcessor::openOutputFiles(), edm::EventProcessor::prepareForNextLoop(), edm::EventProcessor::processEventAsync(), edm::StreamerInputSource::read(), edm::EventProcessor::readEvent(), edm::EventProcessor::readFile(), edm::EventProcessor::respondToCloseInputFile(), edm::EventProcessor::respondToOpenInputFile(), edm::EventProcessor::rewindInput(), edm::EventProcessor::runToCompletion(), edm::StreamSerializer::serializeRegistry(), edm::EventProcessor::shouldWeCloseOutput(), edm::EventProcessor::shouldWeStop(), edm::EventProcessor::startingNewLoop(), edm::StreamerOutputModuleBase::StreamerOutputModuleBase(), edm::EventProcessor::terminateMachine(), edm::StreamerInputSource::uncompressBuffer(), edm::EventProcessor::writeLumi(), and edm::EventProcessor::writeRun().