2 #ifndef MatrixFillMap_H 3 #define MatrixFillMap_H 13 const std::map<int,int>& ,
16 const std::map<int,int>&,
21 void fillMap (
const std::vector<std::pair<DetId,float> > &,
25 std::map<int,double> & xtlMap,
31 std::map<int, double> & ,
37 std::map<int, double> & ,
void fillMap(const std::vector< std::pair< DetId, float > > &, const DetId, const EcalRecHitCollection *, const EcalRecHitCollection *, std::map< int, double > &xtlMap, double &)
The Map filler.
void fillEBMap(EBDetId, const EcalRecHitCollection *, std::map< int, double > &, int, double &)
takes care of the Barrel
void fillEEMap(EEDetId, const EcalRecHitCollection *, std::map< int, double > &, int, double &)
takes care of the Endcap
MatrixFillMap(int, int, const std::map< int, int > &, double, double, const std::map< int, int > &, EcalIntercalibConstantMap *, EcalIntercalibConstantMap *)
ctor