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interface
FakeFrameRotation.h
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#ifndef SimG4CMS_FakeFrameRotation_H
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#define SimG4CMS_FakeFrameRotation_H
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#include "
SimG4Core/SensitiveDetector/interface/FrameRotation.h
"
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#include "G4StepPoint.hh"
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#include "G4VPhysicalVolume.hh"
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class
FakeFrameRotation
:
public
FrameRotation
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{
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public
:
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virtual
Local3DPoint
transformPoint
(
Local3DPoint
&,G4VPhysicalVolume *)
const
;
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};
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#endif
FakeFrameRotation::transformPoint
virtual Local3DPoint transformPoint(Local3DPoint &, G4VPhysicalVolume *) const
Definition:
FakeFrameRotation.cc:4
FakeFrameRotation
Definition:
FakeFrameRotation.h:13
Point3DBase< float, LocalTag >
FrameRotation.h
FrameRotation
Definition:
FrameRotation.h:9
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