1 #ifndef BinningPointByMap_h 2 #define BinningPointByMap_h 23 const BinningPointTypeMap &
map(){
return map_;}
bool isKeyAvailable(BinningVariables::BinningVariablesType)
float value(BinningVariables::BinningVariablesType)
bool insert(BinningVariables::BinningVariablesType, float)
const BinningPointTypeMap & map()
std::map< BinningVariables::BinningVariablesType, float > BinningPointTypeMap