virtual ~FWViewContextMenuHandlerGL()
virtual void select(int iEntryIndex, const FWModelId &id, int iX, int iY)
FWViewContextMenuHandlerGL(FWEveView *v)
const FWViewContextMenuHandlerGL & operator=(const FWViewContextMenuHandlerGL &)
virtual void init(FWViewContextMenuHandlerBase::MenuEntryAdder &, const FWModelId &id)
Called when have to add entries to the context menu.