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FlatRandomMultiParticlePGunProducer.h
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1 #ifndef IOMC_ParticleGuns_FlatRandomMultiParticlePGunProducer_H
2 #define IOMC_ParticleGuns_FlatRandomMultiParticlePGunProducer_H
3 
4 #include <vector>
6 
7 namespace edm {
8 
10 
11  public:
14 
15  virtual void produce(Event &e, const EventSetup& es) override;
16 
17  private:
18 
19  // data members
20  std::vector<double> fProbParticle_;
21  double fMinP_;
22  double fMaxP_;
23 
24  };
25 }
26 #endif
virtual void produce(Event &e, const EventSetup &es) override