#include <FastLineRecognition.h>
Public Member Functions | |
Point (unsigned int _d=0, const TotemRPRecHit *_hit=NULL, double _h=0., double _z=0., double _w=0.) | |
Public Attributes | |
unsigned int | detId |
raw detector id More... | |
double | h |
hit position in global coordinate system More... | |
const TotemRPRecHit * | hit |
pointer to original reco hit More... | |
bool | usable |
whether the point can still be used More... | |
double | w |
weight More... | |
double | z |
z position with respect to z0 More... | |
Definition at line 68 of file FastLineRecognition.h.
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inline |
Definition at line 76 of file FastLineRecognition.h.
unsigned int FastLineRecognition::Point::detId |
raw detector id
Definition at line 70 of file FastLineRecognition.h.
double FastLineRecognition::Point::h |
hit position in global coordinate system
Definition at line 72 of file FastLineRecognition.h.
const TotemRPRecHit* FastLineRecognition::Point::hit |
pointer to original reco hit
Definition at line 71 of file FastLineRecognition.h.
Referenced by FastLineRecognition::Cluster::add().
bool FastLineRecognition::Point::usable |
whether the point can still be used
Definition at line 75 of file FastLineRecognition.h.
double FastLineRecognition::Point::w |
weight
Definition at line 74 of file FastLineRecognition.h.
double FastLineRecognition::Point::z |
z position with respect to z0
Definition at line 73 of file FastLineRecognition.h.
Referenced by geometryXMLparser.Alignable::pos().