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CSCChamberMap.h
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1 #ifndef CSCChamberMap_h
2 #define CSCChamberMap_h
3 
5 
7 #include <map>
8 
9 class CSCDetId;
10 
12  public:
13  CSCChamberMap();
15 
17  const CSCMapItem::MapItem& item( int key ) const;
18 
20 
22  int crate(const CSCDetId&) const;
23 
25  int dmb(const CSCDetId&) const;
26 
28  int ddu(const CSCDetId&) const;
29 
31  int slink(const CSCDetId&) const;
32 
34  int dduSlot(const CSCDetId&) const;
35 
37  int dduInput(const CSCDetId&) const;
38 
40  typedef std::map< int, CSCMapItem::MapItem > CSCMap;
42 
43  private:
51  int dbIndex(const CSCDetId&) const;
52 
54 };
55 
56 #endif
int ddu(const CSCDetId &) const
ddu id for given DetId
int dmb(const CSCDetId &) const
dmb id for given DetId
const CSCMapItem::MapItem & item(int key) const
Accessor for item according to key.
Definition: CSCChamberMap.cc:8
int slink(const CSCDetId &) const
slink id for given DetId
std::map< int, CSCMapItem::MapItem > CSCMap
Data are public. @Should be private?
Definition: CSCChamberMap.h:40
int dduInput(const CSCDetId &) const
ddu input for given DetId
string key
FastSim: produces sample of signal events, overlayed with premixed minbias events.
int dbIndex(const CSCDetId &) const
int crate(const CSCDetId &) const
Interface required use in digi-to-raw.
#define COND_SERIALIZABLE
Definition: Serializable.h:38
int dduSlot(const CSCDetId &) const
ddu slot for given DetId