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FWCore
Framework
src
WorkerInPath.h
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#ifndef FWCore_Framework_WorkerInPath_h
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#define FWCore_Framework_WorkerInPath_h
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/*
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Author: Jim Kowalkowski 28-01-06
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A wrapper around a Worker, so that statistics can be managed
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per path. A Path holds Workers as these things.
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*/
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#include "
FWCore/Framework/src/Worker.h
"
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#include "
FWCore/ServiceRegistry/interface/ParentContext.h
"
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#include "
FWCore/ServiceRegistry/interface/PlaceInPathContext.h
"
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namespace
edm {
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class
PathContext;
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class
StreamID;
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class
WorkerInPath
{
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public
:
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enum
FilterAction
{
Normal
=0,
Ignore
,
Veto
};
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WorkerInPath
(
Worker
*,
FilterAction
theAction,
unsigned
int
placeInPath);
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template
<
typename
T>
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bool
runWorker
(
typename
T::MyPrincipal
const
&,
EventSetup
const
&,
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StreamID
streamID,
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typename
T::Context
const
* context);
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void
clearCounters
() {
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timesVisited_
=
timesPassed_
=
timesFailed_
=
timesExcept_
= 0;
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}
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int
timesVisited
()
const
{
return
timesVisited_
; }
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int
timesPassed
()
const
{
return
timesPassed_
; }
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int
timesFailed
()
const
{
return
timesFailed_
; }
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int
timesExcept
()
const
{
return
timesExcept_
; }
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FilterAction
filterAction
()
const
{
return
filterAction_
; }
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Worker
*
getWorker
()
const
{
return
worker_
; }
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void
setPathContext
(
PathContext
const
*
v
) {
placeInPathContext_
.
setPathContext
(v); }
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private
:
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int
timesVisited_
;
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int
timesPassed_
;
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int
timesFailed_
;
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int
timesExcept_
;
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FilterAction
filterAction_
;
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Worker
*
worker_
;
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PlaceInPathContext
placeInPathContext_
;
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};
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template
<
typename
T>
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bool
WorkerInPath::runWorker
(
typename
T::MyPrincipal
const
& ep,
EventSetup
const
& es,
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StreamID
streamID,
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typename
T::Context
const
* context) {
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if
(T::isEvent_) {
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++
timesVisited_
;
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}
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bool
rc =
true
;
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try
{
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// may want to change the return value from the worker to be
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// the Worker::FilterAction so conditions in the path will be easier to
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// identify
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if
(T::isEvent_) {
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ParentContext
parentContext(&
placeInPathContext_
);
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rc =
worker_
->
doWork
<
T
>(ep, es,streamID, parentContext, context);
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}
else
{
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ParentContext
parentContext(context);
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rc =
worker_
->
doWork
<
T
>(ep, es,streamID, parentContext, context);
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}
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// Ignore return code for non-event (e.g. run, lumi) calls
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if
(!T::isEvent_) rc =
true
;
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else
if
(
filterAction_
==
Veto
) rc = !rc;
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else
if
(
filterAction_
==
Ignore
) rc =
true
;
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if
(T::isEvent_) {
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if
(rc) ++
timesPassed_
;
else
++
timesFailed_
;
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}
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}
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catch
(...) {
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if
(T::isEvent_) ++
timesExcept_
;
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throw
;
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}
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return
rc;
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}
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}
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#endif
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Worker.h
edm::WorkerInPath::timesVisited
int timesVisited() const
Definition:
WorkerInPath.h:38
edm::WorkerInPath::worker_
Worker * worker_
Definition:
WorkerInPath.h:55
edm::PlaceInPathContext::setPathContext
void setPathContext(PathContext const *v)
Definition:
PlaceInPathContext.h:28
edm::WorkerInPath::timesExcept
int timesExcept() const
Definition:
WorkerInPath.h:41
edm::WorkerInPath
Definition:
WorkerInPath.h:23
edm::WorkerInPath::runWorker
bool runWorker(typename T::MyPrincipal const &, EventSetup const &, StreamID streamID, typename T::Context const *context)
Definition:
WorkerInPath.h:61
edm::StreamID
Definition:
StreamID.h:30
edm::WorkerInPath::Veto
Definition:
WorkerInPath.h:25
edm::WorkerInPath::FilterAction
FilterAction
Definition:
WorkerInPath.h:25
edm::Worker::doWork
bool doWork(typename T::MyPrincipal const &, EventSetup const &c, StreamID stream, ParentContext const &parentContext, typename T::Context const *context)
Definition:
Worker.h:452
edm::PlaceInPathContext
Definition:
PlaceInPathContext.h:19
findQualityFiles.v
v
Definition:
findQualityFiles.py:177
edm::WorkerInPath::filterAction
FilterAction filterAction() const
Definition:
WorkerInPath.h:43
edm::WorkerInPath::timesExcept_
int timesExcept_
Definition:
WorkerInPath.h:52
edm::PathContext
Definition:
PathContext.h:24
edm::WorkerInPath::setPathContext
void setPathContext(PathContext const *v)
Definition:
WorkerInPath.h:46
ParentContext.h
edm::WorkerInPath::getWorker
Worker * getWorker() const
Definition:
WorkerInPath.h:44
edm::EventSetup
Definition:
EventSetup.h:45
edm::WorkerInPath::timesVisited_
int timesVisited_
Definition:
WorkerInPath.h:49
edm::WorkerInPath::timesPassed_
int timesPassed_
Definition:
WorkerInPath.h:50
edm::WorkerInPath::filterAction_
FilterAction filterAction_
Definition:
WorkerInPath.h:54
edm::WorkerInPath::placeInPathContext_
PlaceInPathContext placeInPathContext_
Definition:
WorkerInPath.h:57
edm::WorkerInPath::timesFailed_
int timesFailed_
Definition:
WorkerInPath.h:51
edm::WorkerInPath::timesFailed
int timesFailed() const
Definition:
WorkerInPath.h:40
edm::WorkerInPath::Normal
Definition:
WorkerInPath.h:25
edm::WorkerInPath::clearCounters
void clearCounters()
Definition:
WorkerInPath.h:34
PlaceInPathContext.h
edm::WorkerInPath::WorkerInPath
WorkerInPath(Worker *, FilterAction theAction, unsigned int placeInPath)
Definition:
WorkerInPath.cc:6
edm::WorkerInPath::timesPassed
int timesPassed() const
Definition:
WorkerInPath.h:39
T
long double T
Definition:
Basic3DVectorLD.h:57
edm::ParentContext
Definition:
ParentContext.h:27
edm::WorkerInPath::Ignore
Definition:
WorkerInPath.h:25
edm::Worker
Definition:
Worker.h:68
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