#include "TLatex.h"
#include "TEveCalo.h"
#include "TEveStraightLineSet.h"
#include "TEvePointSet.h"
#include "TEveScene.h"
#include "TEveViewer.h"
#include "TGLViewer.h"
#include "TCanvas.h"
#include "TEveCaloLegoOverlay.h"
#include "TRootEmbeddedCanvas.h"
#include "Fireworks/Muons/plugins/FWMuonDetailView.h"
#include "Fireworks/Calo/interface/FWECALDetailViewBuilder.h"
#include "Fireworks/Core/interface/FWModelId.h"
#include "Fireworks/Core/interface/FWEventItem.h"
#include "Fireworks/Core/interface/FWColorManager.h"
#include "Fireworks/Core/interface/FWGLEventHandler.h"
#include "DataFormats/MuonReco/interface/Muon.h"
Go to the source code of this file.
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static const FWDetailViewFactory::PMaker < FWMuonDetailView > | s_maker__LINE__ (FWMuonDetailView::classRegisterTypeName()+"""Muon""""FWMuonDetailView""&""ecalRecHit") |
static const FWDetailViewFactory::PMaker < FWMuonDetailView > | s_maker__LINE__ (FWMuonDetailView::classRegisterTypeName()+"""Muon""""FWMuonDetailView""&""reducedEcalRecHitsEB") |
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