1 #ifndef ROOT_TEveEllipsoidGL
2 #define ROOT_TEveEllipsoidGL
5 #include "TEveVector.h"
31 virtual Bool_t
SetModel(TObject*
obj,
const Option_t* opt=0);
34 virtual void DirectDraw(TGLRnrCtx & rnrCtx)
const;
54 void drawArch(
float pStart,
float pEnd,
float phiStep, TEveVector& v0, TEveVector& v1, TEveVector& v2)
const;
63 virtual Bool_t
SetModel(TObject*
obj,
const Option_t* opt=0);
66 virtual void DirectDraw(TGLRnrCtx & rnrCtx)
const;
TEveEllipsoidGL & operator=(const TEveEllipsoidGL &)
virtual ~TEveEllipsoidProjectedGL()
void drawArch(float pStart, float pEnd, float phiStep, TEveVector &v0, TEveVector &v1, TEveVector &v2) const
virtual ~TEveEllipsoidGL()
virtual void DirectDraw(TGLRnrCtx &rnrCtx) const
virtual Bool_t SetModel(TObject *obj, const Option_t *opt=0)
ClassDef(TEveEllipsoidGL, 0)
virtual Bool_t SetModel(TObject *obj, const Option_t *opt=0)
void drawRhoZAxis(TEveVector &v, TEveVector &) const
TEveEllipsoidProjectedGL & operator=(const TEveEllipsoidProjectedGL &)
TEveEllipsoidProjectedGL()
ClassDef(TEveEllipsoidProjectedGL, 0)
virtual void DirectDraw(TGLRnrCtx &rnrCtx) const
virtual Bool_t IgnoreSizeForOfInterest() const
TEveEllipsoidProjected * fM