1 #ifndef Validation_DTSegment4D_H
2 #define Validation_DTSegment4D_H
void analyze(const edm::Event &event, const edm::EventSetup &eventSetup)
Perform the real analysis.
virtual ~DTSegment4DQuality()
Destructor.
edm::EDGetTokenT< DTRecSegment4DCollection > segment4DToken_
edm::InputTag segment4DLabel
DTSegment4DQuality(const edm::ParameterSet &pset)
Constructor.
HRes4DHit * h4DHitWS[3][4]
A set of histograms for efficiency 4D RecHits.
void endLuminosityBlock(edm::LuminosityBlock const &lumiSeg, edm::EventSetup const &c)
How EventSelector::AcceptEvent() decides whether to accept an event for output otherwise it is excluding the probing of A single or multiple positive and the trigger will pass if any such matching triggers are PASS or EXCEPTION[A criterion thatmatches no triggers at all is detected and causes a throw.] A single negative with an expectation of appropriate bit checking in the decision and the trigger will pass if any such matching triggers are FAIL or EXCEPTION A wildcarded negative criterion that matches more than one trigger in the trigger but the state exists so we define the behavior If all triggers are the negative crieriion will lead to accepting the event(this again matches the behavior of"!*"before the partial wildcard feature was incorporated).The per-event"cost"of each negative criterion with multiple relevant triggers is about the same as!*was in the past
edm::InputTag simHitLabel
virtual void beginRun(const edm::Run &iRun, const edm::EventSetup &setup)
edm::EDGetTokenT< edm::PSimHitContainer > simHitToken_