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FWTableCellRendererBase * | cellRenderer (int iSortedRowNumber, int iCol) const |
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| FWOverlapTableManager (FWOverlapTableView *) |
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void | getOverlapTitles (int, TString &) const |
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virtual std::vector< std::string > | getTitles () const |
| returns the title names for each column More...
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void | importOverlaps (std::string path, double precision) |
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virtual int | numberOfColumns () const |
| Number of columns in the table. More...
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void | printOverlaps (int) const |
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virtual void | recalculateVisibility () |
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virtual void | recalculateVisibilityNodeRec (int) |
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void | setDaughtersSelfVisibility (int i, bool v) |
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virtual | ~FWOverlapTableManager () |
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virtual void | applyColorTranspToDaughters (int selectedIdx, bool recurse) |
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void | applyTransparencyFromEditor () |
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void | cancelEditor (bool) |
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virtual bool | cellDataIsSortable () const |
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virtual const char * | cellName (const NodeInfo &) const |
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bool | firstColumnClicked (int row, int xPos) |
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| FWGeometryTableManagerBase () |
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| FWGeometryTableManagerBase (const FWGeometryTableManagerBase &) |
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int | getLevelOffset () const |
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void | getNodeMatrix (const NodeInfo &nodeInfo, TGeoHMatrix &mat) const |
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void | getNodePath (int, std::string &) const |
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NodeInfo * | getSelected () |
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virtual bool | getVisibility (const NodeInfo &nodeInfo) const |
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virtual bool | getVisibilityChld (const NodeInfo &nodeInfo) const |
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virtual void | implSort (int, bool) |
| Called by 'sort' method to actually handle the sorting of the rows. Arguments are the same as 'sort'. More...
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bool | isNodeRendered (int idx, int top_node_idx) const |
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void | loadGeometry (TGeoNode *, TObjArray *) |
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bool | nodeImported (int idx) const |
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virtual int | numberOfRows () const |
| Number of rows in the table. More...
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const FWGeometryTableManagerBase & | operator= (const FWGeometryTableManagerBase &) |
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void | redrawTable (bool setExpand=false) |
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Entries_v & | refEntries () |
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NodeInfo & | refEntry (int i) |
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std::vector< int > | rowToIndex () |
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void | setBackgroundToWhite (bool) |
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void | setCellValueEditor (TGTextEntry *editor) |
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void | setDaughtersSelfVisibility (bool) |
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void | setLevelOffset (int x) |
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virtual void | setVisibility (NodeInfo &, bool) |
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virtual void | setVisibilityChld (NodeInfo &, bool) |
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void | showEditor (int) |
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virtual const std::string | title () const |
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virtual int | unsortedRowNumber (int unsorted) const |
| when passed the index to the sorted order of the rows it returns the original row number from the underlying data More...
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virtual | ~FWGeometryTableManagerBase () |
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virtual void | buttonPressedInRowHeader (Int_t row, Event_t *event, Int_t relX, Int_t relY) |
| Called if mouse button pressed in Row Header, defaults is to do nothing. More...
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virtual void | buttonReleasedInRowHeader (Int_t row, Event_t *event, Int_t relX, Int_t relY) |
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virtual unsigned int | cellHeight () const |
| require all cells to be the same height More...
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| ClassDef (FWTableManagerBase, 0) |
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void | dataChanged () |
| Classes which inherit from FWTableManagerBase must call this when their underlying data changes. More...
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| FWTableManagerBase () |
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virtual bool | hasLabelHeaders () const |
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virtual bool | hasRowHeaders () const |
| Returns 'true' if this table has row headers. Defaults return value is false. More...
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virtual std::vector< unsigned int > | maxWidthForColumns () const |
| for each column in the table this returns the present maximum width for that column More...
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virtual FWTableCellRendererBase * | rowHeader (int iSortedRowNumber) const |
| Returns the renderer for the row header for the sorted row number iSortedRowNumber. More...
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void | sort (int iCol, bool iSortOrder) |
| Call to have table sorted on values in column iCol with the sort order being descending if iSortOrder is 'true'. More...
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int | sortColumn (void) |
| The current sort column. More...
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bool | sortOrder (void) |
| The current sort order for the table. More...
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void | visualPropertiesChanged () |
| Classes which inherit from FWTableManagerBase must call this when how the data is shown (e.g. color) changes. More...
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virtual | ~FWTableManagerBase () |
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Description: [one line class summary]
Usage: <usage>
Definition at line 33 of file FWOverlapTableManager.h.