82 l1GtUtils_(iConfig, consumesCollector(),
true)
89 tree_->Branch(
"L1Menu",
"L1Analysis::L1AnalysisL1MenuDataFormat", &
l1MenuData, 32000, 0 );
110 edm::LogInfo(
"L1TNtuples") <<
"Extracting menu ... "<<std::endl;
114 edm::LogInfo(
"L1TNtuples") <<
"L1 trigger menu name and implementation:" <<
"\n"
#define DEFINE_FWK_MODULE(type)
T * make(const Args &...args) const
make new ROOT object
const std::string & l1TriggerMenu() const
return the L1 trigger menu name
const std::string & l1TriggerMenuImplementation() const
return the L1 trigger menu implementation
void retrieveL1EventSetup(const edm::EventSetup &)
retrieve all the relevant L1 trigger event setup records and cache them to improve the speed ...