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L2MuonCandidateProducer.h
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1 #ifndef RecoMuon_L2MuonProducer_L2MuonCandidateProducer_H
2 #define RecoMuon_L2MuonProducer_L2MuonCandidateProducer_H
3 
25 
26 namespace edm {class ParameterSet; class Event; class EventSetup;}
27 
29 
30  public:
31 
34 
36  virtual ~L2MuonCandidateProducer();
37 
39  virtual void produce(edm::StreamID sid, edm::Event& event, const edm::EventSetup&) const override;
40 
41  private:
42 
43  // StandAlone Collection Label
46 };
47 
48 #endif
edm::EDGetTokenT< reco::TrackCollection > tracksToken
virtual void produce(edm::StreamID sid, edm::Event &event, const edm::EventSetup &) const override
produce candidates
L2MuonCandidateProducer(const edm::ParameterSet &)
constructor with config
How EventSelector::AcceptEvent() decides whether to accept an event for output otherwise it is excluding the probing of A single or multiple positive and the trigger will pass if any such matching triggers are PASS or EXCEPTION[A criterion thatmatches no triggers at all is detected and causes a throw.] A single negative with an expectation of appropriate bit checking in the decision and the trigger will pass if any such matching triggers are FAIL or EXCEPTION A wildcarded negative criterion that matches more than one trigger in the trigger but the state exists so we define the behavior If all triggers are the negative crieriion will lead to accepting the event(this again matches the behavior of"!*"before the partial wildcard feature was incorporated).The per-event"cost"of each negative criterion with multiple relevant triggers is about the same as!*was in the past
virtual ~L2MuonCandidateProducer()
destructor