#include <cstdint>
#include <cmath>
#include <limits>
#include <algorithm>
Go to the source code of this file.
template<int DEGREE>
float approx_logf |
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float |
x | ) |
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inline |
Definition at line 137 of file approx_log.h.
References constexpr, and infinity.
138 using namespace approx_math;
141 constexpr float MAXNUMF = 3.4028234663852885981170418348451692544e38f;
144 float res = unsafe_logf<DEGREE>(
x);
146 return (x>0) ? res :std::numeric_limits<float>::quiet_NaN();
T x() const
Cartesian x coordinate.
template<int DEGREE>
float approx_logf_P |
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float |
p | ) |
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inline |
Definition at line 78 of file approx_log.h.
References detailsBasic3DVector::y.
79 return y * (float(0xf.ff652p-4) +
y * (-float(0x8.0048ap-4) +
y * (float(0x5.72782p-4) +
y * (-float(0x4.20904p-4) +
y * float(0x2.1d7fd8p-4))))) ;
Definition at line 84 of file approx_log.h.
References detailsBasic3DVector::y.
85 return y * (float(0xf.fff14p-4) +
y * (-float(0x7.ff4bfp-4) +
y * (float(0x5.582f6p-4) +
y * (-float(0x4.1dcf2p-4) +
y * (float(0x3.3863f8p-4) +
y * (-float(0x1.9288d4p-4))))))) ;
Definition at line 90 of file approx_log.h.
References detailsBasic3DVector::y.
91 return y * (float(0x1.000034p0) +
y * (-float(0x7.ffe57p-4) +
y * (float(0x5.5422ep-4) +
y * (-float(0x4.037a6p-4) +
y * (float(0x3.541c88p-4) +
y * (-float(0x2.af842p-4) +
y * float(0x1.48b3d8p-4))))))) ;
Definition at line 96 of file approx_log.h.
References detailsBasic3DVector::y.
97 return y * ( float(0x1.00000cp0) +
y * (float(-0x8.0003p-4) +
y * (float(0x5.55087p-4) +
y * ( float(-0x3.fedcep-4) +
y * (float(0x3.3a1dap-4) +
y * (float(-0x2.cb55fp-4) +
y * (float(0x2.38831p-4) +
y * (float(-0xf.e87cap-8) )))))))) ;
template<int DEGREE>
float unsafe_logf |
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float |
x | ) |
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inline |
Definition at line 132 of file approx_log.h.
References x().
133 return unsafe_logf_impl<DEGREE>(
x);
T x() const
Cartesian x coordinate.
template<int DEGREE>
float unsafe_logf_impl |
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float |
x | ) |
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inline |