1 #ifndef Fireworks_Core_FWRepresentationInfo_h
2 #define Fireworks_Core_FWRepresentationInfo_h
unsigned int proximity() const
measures how 'close' this representation is to the type in question, the large the number the farther...
FWRepresentationInfo(const std::string &iPurpose, unsigned int iProximity, unsigned int iBitPackedViews, bool iRepresentsSubPart, bool iRequiresFF)
unsigned int m_bitPackedViews
bool representsSubPart() const
unsigned int bitPackedViews() const
const std::string & purpose() const
volatile std::atomic< bool > shutdown_flag false