1 #ifndef FastSimulation_CaloGeometryTools_CrystalWindowMap_h
2 #define FastSimulation_CaloGeometryTools_CrystalWindowMap_h
const std::vector< Crystal > & originalVector_
bool getCrystalWindow(unsigned, std::vector< unsigned > &) const
get the ordered list of the crystals around the crystal given as a first argument ...
std::vector< std::vector< unsigned > > myNeighbours_
CrystalWindowMap(const CaloGeometryHelper *, const std::vector< Crystal > &cw)
Constructor from vector of Crystal.
const CaloGeometryHelper * myCalorimeter_