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SubsystemCollector.h
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1 #ifndef __L1TMUON_SUBSYSTEMCOLLECTOR_H__
2 #define __L1TMUON_SUBSYSTEMCOLLECTOR_H__
3 //
4 // Class: L1TMuon::SubsystemCollector
5 //
6 // Info: This is the base class for a object that eats a specified subsystem
7 // and turns those digis into L1ITMu::TriggerPrimitives
8 //
9 // Author: L. Gray (FNAL)
10 //
11 #include <vector>
14 
15 namespace edm {
16  class ParameterSet;
17  class Event;
18  class EventSetup;
19 }
20 
21 namespace L1TMuon {
22 
24  public:
26  virtual ~SubsystemCollector() {}
27 
28  virtual void extractPrimitives(const edm::Event&, const edm::EventSetup&,
29  std::vector<TriggerPrimitive>&) const = 0;
30  protected:
32  };
33 }
34 
35 #endif
virtual void extractPrimitives(const edm::Event &, const edm::EventSetup &, std::vector< TriggerPrimitive > &) const =0
Definition: Event.h:16
SubsystemCollector(const edm::ParameterSet &)