1 #ifndef DetLayers_MuonDetLayerGeometry_h
2 #define DetLayers_MuonDetLayerGeometry_h
32 const std::vector<const DetLayer*>&
allDTLayers()
const;
35 const std::vector<const DetLayer*>&
allCSCLayers()
const;
46 const std::vector<const DetLayer*>&
allGEMLayers()
const;
58 const std::vector<const DetLayer*>&
allRPCLayers()
const;
73 const std::vector<const DetLayer*>&
allLayers()
const;
108 void addCSCLayers(
const std::pair<std::vector<DetLayer*>, std::vector<DetLayer*> >& csclayers);
111 void addDTLayers(
const std::vector<DetLayer*>& dtlayers);
123 void addGEMLayers(
const std::pair<std::vector<DetLayer*>, std::vector<DetLayer*> >& gemlayers);
std::vector< const DetLayer * > gemLayers_all
std::vector< const DetLayer * > allDetLayers
const std::vector< const DetLayer * > & backwardGEMLayers() const
return the backward (-Z) GEM DetLayers, inside-out
const std::vector< const DetLayer * > & allCscGemBackwardLayers() const
return all endcap DetLayers (CSC+GEM), -Z to +Z
std::vector< const DetLayer * > allBarrel
const std::vector< const DetLayer * > & allEndcapLayers() const
return all endcap DetLayers (CSC+RPC+GEM), -Z to +Z
std::vector< const DetLayer * > gemLayers_bk
const std::vector< const DetLayer * > & forwardRPCLayers() const
return the forward (+Z) RPC DetLayers, inside-out
virtual const DetLayer * idToLayer(const DetId &detId) const override
return the DetLayer which correspond to a certain DetId
void addDTLayers(const std::vector< DetLayer * > &dtlayers)
std::map< DetId, const DetLayer * > detLayersMap
const std::vector< const DetLayer * > & allCSCLayers() const
return the CSC DetLayers (endcap), -Z to +Z
const std::vector< const DetLayer * > & allForwardLayers() const
return all forward (+Z) layers (CSC+RPC+GEM), inside-out
void addGEMLayers(const std::pair< std::vector< DetLayer * >, std::vector< DetLayer * > > &gemlayers)
std::vector< const DetLayer * > allForward
const std::vector< const DetLayer * > & allBarrelLayers() const
return all barrel DetLayers (DT+RPC), inside-out
std::vector< const DetLayer * > allBackward
std::vector< const DetLayer * > allCscGemForward
MuonDetLayerGeometry()
Constructor.
std::vector< const DetLayer * > rpcLayers_barrel
const std::vector< const DetLayer * > & endcapRPCLayers() const
return the endcap RPC DetLayers, -Z to +Z
std::vector< const DetLayer * > rpcLayers_all
std::vector< const DetLayer * > rpcLayers_bk
std::vector< const DetLayer * > cscLayers_fw
std::vector< const DetLayer * > allEndcapCscGem
const std::vector< const DetLayer * > & allDTLayers() const
return the DT DetLayers (barrel), inside-out
std::vector< const DetLayer * > allEndcap
const std::vector< const DetLayer * > & forwardCSCLayers() const
return the forward (+Z) CSC DetLayers, inside-out
std::vector< const DetLayer * > cscLayers_bk
DetId makeDetLayerId(const DetLayer *detLayer) const
virtual ~MuonDetLayerGeometry()
Destructor.
void addRPCLayers(const std::vector< DetLayer * > &barrelRPCLayers, const std::pair< std::vector< DetLayer * >, std::vector< DetLayer * > > &endcapRPCLayers)
std::vector< const DetLayer * > cscLayers_all
std::vector< const DetLayer * > allCscGemBackward
std::vector< const DetLayer * > dtLayers
const std::vector< const DetLayer * > & allBackwardLayers() const
return all backward (-Z) layers (CSC+RPC+GEM), inside-out
std::vector< const DetLayer * > rpcLayers_fw
const std::vector< const DetLayer * > & allGEMLayers() const
return the GEM DetLayers (endcap), -Z to +Z
std::vector< const DetLayer * > rpcLayers_endcap
const std::vector< const DetLayer * > & allLayers() const
return all layers (DT+CSC+RPC+GEM), order: backward, barrel, forward
const std::vector< const DetLayer * > & forwardGEMLayers() const
return the forward (+Z) GEM DetLayers, inside-out
const std::vector< const DetLayer * > & backwardCSCLayers() const
return the backward (-Z) CSC DetLayers, inside-out
std::vector< const DetLayer * > gemLayers_fw
const std::vector< const DetLayer * > & allCscGemForwardLayers() const
return all endcap DetLayers (CSC+GEM), -Z to +Z
const std::vector< const DetLayer * > & barrelRPCLayers() const
return the barrel RPC DetLayers, inside-out
const std::vector< const DetLayer * > & allEndcapCscGemLayers() const
return all endcap DetLayers (CSC+GEM), -Z to +Z
const std::vector< const DetLayer * > & backwardRPCLayers() const
return the backward (-Z) RPC DetLayers, inside-out
void addCSCLayers(const std::pair< std::vector< DetLayer * >, std::vector< DetLayer * > > &csclayers)
const std::vector< const DetLayer * > & allRPCLayers() const
return all RPC DetLayers, order: backward, barrel, forward