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CombinedHitTripletGenerator.h
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1 #ifndef CombinedHitTripletGenerator_H
2 #define CombinedHitTripletGenerator_H
3 
9 #include <vector>
10 #include <memory>
15 
16 #include <string>
17 #include <memory>
18 
19 class TrackingRegion;
22 
23 namespace edm { class Event; }
24 namespace edm { class EventSetup; }
25 
27 public:
29 
30 public:
31 
33 
35 
37  virtual void hitTriplets( const TrackingRegion& reg, OrderedHitTriplets & triplets,
38  const edm::Event & ev, const edm::EventSetup& es);
39 
40 private:
42 
44 
45  std::unique_ptr<HitTripletGeneratorFromPairAndLayers> theGenerator;
46 };
47 #endif
tuple cfg
Definition: looper.py:293
edm::EDGetTokenT< SeedingLayerSetsHits > theSeedingLayerToken
bool ev
CombinedHitTripletGenerator(const edm::ParameterSet &cfg, edm::ConsumesCollector &iC)
std::unique_ptr< HitTripletGeneratorFromPairAndLayers > theGenerator
virtual void hitTriplets(const TrackingRegion &reg, OrderedHitTriplets &triplets, const edm::Event &ev, const edm::EventSetup &es)
from base class