1 #ifndef Navigation_MuonNavigationSchool_H
2 #define Navigation_MuonNavigationSchool_H
void createInverseLinks()
establish inward links
virtual StateType navigableLayers() override
return navigable layers, from base class
std::vector< MuonForwardNavigableLayer * > theForwardNLC
MuonNavigationSchool(const MuonDetLayerGeometry *, bool enableRPC=true, bool enableCSC=true, bool enableGEM=false)
Constructor.
MapE theBackwardLayers
+z endcap
void addEndcapLayer(const ForwardDetLayer *)
add endcap layer (backward and forward)
std::map< const BarrelDetLayer *, MuonEtaRange, MuonDetLayerComp > MapB
std::vector< MuonForwardNavigableLayer * > theBackwardNLC
float calculateEta(const float &, const float &) const
calculate pseudorapidity from r and z
std::vector< MuonBarrelNavigableLayer * > theBarrelNLC
-z endcap
void linkBarrelLayers()
link barrel layers
std::vector< NavigableLayer * > StateType
std::map< const ForwardDetLayer *, MuonEtaRange, MuonDetLayerComp > MapE
void addBarrelLayer(const BarrelDetLayer *)
add barrel layer
void linkEndcapLayers(const MapE &, std::vector< MuonForwardNavigableLayer * > &)
link endcap layers
~MuonNavigationSchool()
Destructor.
const MuonDetLayerGeometry * theMuonDetLayerGeometry
MapE theForwardLayers
barrel