1 #ifndef CosmicHitTripletGenerator_H
2 #define CosmicHitTripletGenerator_H
14 class HitTripletGeneratorFromLayerTriplet;
23 typedef std::vector<CosmicHitTripletGeneratorFromLayerTriplet *>
Container;
CosmicHitTripletGenerator(CosmicLayerTriplets &layers, const edm::EventSetup &iSetup)
std::vector< LayerSetAndLayers > layers(const SeedingLayerSetsHits &sets)
virtual void hitTriplets(const TrackingRegion ®, OrderedHitTriplets &prs, const edm::Event &ev, const edm::EventSetup &iSetup)
virtual void hitTriplets(const TrackingRegion ®, OrderedHitTriplets &prs, const edm::EventSetup &iSetup)
form base class
~CosmicHitTripletGenerator()
std::vector< CosmicHitTripletGeneratorFromLayerTriplet * > Container
virtual CosmicHitTripletGenerator * clone() const
from base class
void add(const LayerWithHits *inner, const LayerWithHits *middle, const LayerWithHits *outer, const edm::EventSetup &iSetup)
add generators based on layers