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DDLSphere.h
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1 #ifndef DDL_Sphere_H
2 #define DDL_Sphere_H
3 
4 // -------------------------------------------------------------------------
5 // Includes
6 // -------------------------------------------------------------------------
7 #include "DDLSolid.h"
8 
9 #include <string>
10 
12 
24 class DDLSphere : public DDLSolid
25 {
26 public:
27 
29  DDLSphere( DDLElementRegistry* myreg );
30 
32  ~DDLSphere( void );
33 
34  void processElement( const std::string& name, const std::string& nmspace, DDCompactView& cpv );
35 };
36 #endif
DDLSphere processes all Sphere elements.
Definition: DDLSphere.h:24
type of data representation of DDCompactView
Definition: DDCompactView.h:76
DDLSphere(DDLElementRegistry *myreg)
Constructor.
Definition: DDLSphere.cc:22
DDLSolid processes Box elements.
Definition: DDLSolid.h:27
The main class for processing parsed elements.
void processElement(const std::string &name, const std::string &nmspace, DDCompactView &cpv)
Processing the element.
Definition: DDLSphere.cc:31
~DDLSphere(void)
Destructor.
Definition: DDLSphere.cc:26