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HitTripletGeneratorFromPairAndLayers.h
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1 #ifndef HitTripletGeneratorFromPairAndLayers_H
2 #define HitTripletGeneratorFromPairAndLayers_H
3 
12 #include <vector>
15 
16 namespace edm { class ConsumesCollector; }
17 
19 
20 public:
22 
24 
25  virtual void init( const HitPairGenerator & pairs, LayerCacheType* layerCache) = 0;
26 
28  std::vector<SeedingLayerSetsHits::SeedingLayer> thirdLayers) = 0;
29 };
30 #endif
31 
32 
virtual void init(const HitPairGenerator &pairs, LayerCacheType *layerCache)=0
virtual void setSeedingLayers(SeedingLayerSetsHits::SeedingLayerSet pairLayers, std::vector< SeedingLayerSetsHits::SeedingLayer > thirdLayers)=0