1 #ifndef Fireworks_Tracks_FWMagField_h
2 #define Fireworks_Tracks_FWMagField_h
7 #include "TEveTrackPropagator.h"
26 virtual TEveVector
GetField(Float_t
x, Float_t
y, Float_t
z)
const;
int m_numberOfFieldEstimates
float getUserField() const
int m_numberOfFieldIsOnEstimates
Float_t GetFieldMag() const
void setReverseState(bool state)
virtual TEveVector GetField(Float_t x, Float_t y, Float_t z) const
bool m_updateFieldEstimate
void guessField(float estimate) const
ESource getSource() const
void checkFieldInfo(const edm::EventBase *)
void setSimpleModel(bool simpleModel)
void setUserField(float b)
void setSource(ESource x)
const FWMagField & operator=(const FWMagField &)
void guessFieldIsOn(bool guess) const
virtual Float_t GetMaxFieldMag() const
void resetFieldEstimate() const
bool isSimpleModel() const