1 #ifndef SubsystemNeutronWriter_h
2 #define SubsystemNeutronWriter_h
22 class HepRandomEngine;
41 virtual int localDetId(
int globalDetId)
const = 0;
45 virtual int chamberId(
int globalDetId)
const = 0;
virtual int chamberType(int globalDetId) const =0
virtual ~SubsystemNeutronWriter()
destructor prints statistics on number of events written
void initialize(int chamberType)
good practice to do once for each chamber type
virtual bool accept(const edm::PSimHitContainer &cluster) const =0
decides whether this cluster is good enough to be included
void adjust(PSimHit &h, float timeOffset, float smearing)
helper to add time offsets and local det ID
virtual int localDetId(int globalDetId) const =0
virtual int chamberId(int globalDetId) const =0
doesn't have to be a producer. Can act as an analyzer, too.
virtual void writeHits(int chamberType, edm::PSimHitContainer &chamberHits, CLHEP::HepRandomEngine *)
edm::InputTag theInputTag
std::map< int, int > theCountPerChamberType
The Signals That Services Can Subscribe To This is based on ActivityRegistry h
Helper function to determine trigger accepts.
SubsystemNeutronWriter(edm::ParameterSet const &pset)
void updateCount(int chamberType)
updates the counter
void writeCluster(int chamberType, const edm::PSimHitContainer &cluster)
NeutronWriter * theHitWriter
virtual void produce(edm::Event &e, edm::EventSetup const &c)
std::vector< PSimHit > PSimHitContainer