22 produces<reco::VertexCollection>();
50 ev.
getByToken(theAdaptiveVertexCollection, vc1);
53 if(vertices1->size()==0)
54 LogError(
"HeavyIonVertexing") <<
"adaptive vertex collection is empty!" << endl;
56 if(vertices1->begin()->zError()<3) {
58 reco::VertexCollection::const_iterator vertex1 = vertices1->begin();
59 newVertexCollection->push_back(*vertex1);
61 LogInfo(
"HeavyIonVertexing") <<
"adaptive vertex:\n vz = ("
62 << vertex1->x() <<
", " << vertex1->y() <<
", " << vertex1->z() <<
")"
64 << vertex1->xError() <<
", " << vertex1->yError() <<
", "
65 << vertex1->zError() <<
")" << endl;
79 beamSpot = *beamSpotHandle;
81 LogError(
"HeavyIonVertexing") <<
"no beamspot found " << endl;
83 if(vertices2->size() > 0) {
85 reco::VertexCollection::const_iterator vertex2 = vertices2->begin();
89 err(2,2)=
pow(vertex2->zError(),2);
92 newVertexCollection->push_back(newVertex);
94 LogInfo(
"HeavyIonVertexing") <<
"median vertex + beamspot: \n position = ("
95 << newVertex.x() <<
", " << newVertex.y() <<
", " << newVertex.z() <<
")"
97 << newVertex.xError() <<
", " << newVertex.yError() <<
", "
98 << newVertex.zError() <<
")" << endl;
108 newVertexCollection->push_back(newVertex);
110 LogInfo(
"HeavyIonVertexing") <<
"beam spot: \n position = ("
111 << newVertex.x() <<
", " << newVertex.y() <<
", " << newVertex.z() <<
")"
113 << newVertex.xError() <<
", " << newVertex.yError() <<
", "
114 << newVertex.zError() <<
")" << endl;
121 ev.
put(newVertexCollection);
T getParameter(std::string const &) const
bool getByToken(EDGetToken token, Handle< PROD > &result) const
math::Error< dimension >::type Error
covariance error matrix (3x3)
std::vector< Vertex > VertexCollection
collection of Vertex objects
OrphanHandle< PROD > put(std::auto_ptr< PROD > product)
Put a new product.
math::XYZPoint Point
point in the space
double BeamWidthX() const
beam width X
virtual void produce(edm::Event &ev, const edm::EventSetup &es)
HIBestVertexProducer(const edm::ParameterSet &ps)
T const * product() const
double sigmaZ() const
sigma z
double BeamWidthY() const
beam width Y
double y0() const
y coordinate
const Point & position() const
position
Power< A, B >::type pow(const A &a, const B &b)
double x0() const
x coordinate