28 FDEBUG(1) <<
"Loading dictionary for " << name <<
"\n";
30 TClass*
cl = TClass::GetClass(name.c_str());
35 FDEBUG(3) <<
"doing BuildRealData for " << name <<
"\n";
36 TClass* ttest = TClass::GetClass(name.c_str());
38 ttest->BuildRealData();
41 <<
"Could not find TClass for " << name <<
"\n";
47 static bool done =
false;
60 TClass* tc = TClass::GetClass(name.c_str());
70 <<
"could not find TClass for " << name
void loadType(TypeID const &type)
void checkClassDictionaries(TypeID const &type, bool recursive=true)
void doBuildRealData(const std::string &name)
std::string const & dictionaryPlugInPrefix()
TClass * getTClass(const std::type_info &ti)
Func for_all(ForwardSequence &s, Func f)
wrapper for std::for_each
std::set< TypeID > TypeSet
static PluginCapabilities * get()
std::string const & className() const
void load(const std::string &iName)
void loadCap(const std::string &name)