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ConversionRegion.h
Go to the documentation of this file.
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#ifndef CONVERSIONREGION_H
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#define CONVERSIONREGION_H
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#include "
DataFormats/Math/interface/Vector3D.h
"
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#include "
FWCore/Utilities/interface/Visibility.h
"
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class
dso_hidden
ConversionRegion
{
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public
:
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ConversionRegion
(
GlobalPoint
& convPoint,
GlobalPoint
& pvtxPoint,
float
& cotTheta,
double
errTheta,
int
charge):
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_convPoint(convPoint),
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_pvtxPoint(pvtxPoint),
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_cotTheta(cotTheta),
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_errTheta(errTheta),
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_charge(charge)
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{};
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~ConversionRegion
(){};
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GlobalPoint
convPoint
()
const
{
return
_convPoint;}
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GlobalPoint
pvtxPoint
()
const
{
return
_pvtxPoint;}
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float
cotTheta
()
const
{
return
_cotTheta; }
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double
errTheta
()
const
{
return
_errTheta; }
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int
charge
()
const
{
return
_charge; }
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private
:
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//Data members
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GlobalPoint
_convPoint
;
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GlobalPoint
_pvtxPoint
;
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float
_cotTheta
;
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double
_errTheta
;
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int
_charge
;
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};
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#endif
ConversionRegion::cotTheta
float cotTheta() const
Definition:
ConversionRegion.h:22
dso_hidden
#define dso_hidden
ConversionRegion::~ConversionRegion
~ConversionRegion()
Definition:
ConversionRegion.h:18
ConversionRegion::_convPoint
GlobalPoint _convPoint
Definition:
ConversionRegion.h:29
ConversionRegion::pvtxPoint
GlobalPoint pvtxPoint() const
Definition:
ConversionRegion.h:21
ConversionRegion::_errTheta
double _errTheta
Definition:
ConversionRegion.h:32
ConversionRegion::charge
int charge() const
Definition:
ConversionRegion.h:24
ConversionRegion::convPoint
GlobalPoint convPoint() const
Definition:
ConversionRegion.h:20
ConversionRegion
Definition:
ConversionRegion.h:7
ConversionRegion::ConversionRegion
ConversionRegion(GlobalPoint &convPoint, GlobalPoint &pvtxPoint, float &cotTheta, double errTheta, int charge)
Definition:
ConversionRegion.h:10
Visibility.h
ConversionRegion::_cotTheta
float _cotTheta
Definition:
ConversionRegion.h:31
ConversionRegion::_pvtxPoint
GlobalPoint _pvtxPoint
Definition:
ConversionRegion.h:30
ConversionRegion::_charge
int _charge
Definition:
ConversionRegion.h:33
ConversionRegion::errTheta
double errTheta() const
Definition:
ConversionRegion.h:23
Point3DBase< float, GlobalTag >
Vector3D.h
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