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virtual void | accumulate (edm::Event const &event, edm::EventSetup const &setup)=0 |
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virtual void | accumulate (PileUpEventPrincipal const &event, edm::EventSetup const &setup, edm::StreamID const &)=0 |
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virtual void | beginLuminosityBlock (edm::LuminosityBlock const &lumi, edm::EventSetup const &setup) |
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virtual void | beginRun (edm::Run const &run, edm::EventSetup const &setup) |
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| DigiAccumulatorMixMod () |
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virtual void | endLuminosityBlock (edm::LuminosityBlock const &lumi, edm::EventSetup const &setup) |
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virtual void | endRun (edm::Run const &run, edm::EventSetup const &setup) |
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virtual void | finalizeBunchCrossing (edm::Event &event, edm::EventSetup const &setup, int bunchCrossing) |
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virtual void | finalizeEvent (edm::Event &event, edm::EventSetup const &setup)=0 |
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virtual PileupMixingContent * | getEventPileupInfo () |
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virtual void | initializeBunchCrossing (edm::Event const &event, edm::EventSetup const &setup, int bunchCrossing) |
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virtual void | initializeEvent (edm::Event const &event, edm::EventSetup const &setup)=0 |
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virtual void | StorePileupInformation (std::vector< int > &numInteractionList, std::vector< int > &bunchCrossingList, std::vector< float > &TrueInteractionList, std::vector< edm::EventID > &eventList, int bunchSpace) |
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virtual | ~DigiAccumulatorMixMod () |
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Description: [one line class summary]
Usage: <usage>
Definition at line 42 of file DigiAccumulatorMixMod.h.