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SeedFromConsecutiveHitsStraightLineCreator.cc
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7  const SeedingHitSet & hits) const {
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9  const SeedingHitSet::ConstRecHitPointer& tth1 = hits[0];
10  const SeedingHitSet::ConstRecHitPointer& tth2 = hits[1];
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12  const GlobalPoint& vertexPos = region->origin();
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14  // Assume initial state is straight line passing through beam spot
15  // with direction given by innermost two seed hits (with big uncertainty)
16  GlobalVector initMomentum(tth2->globalPosition() - tth1->globalPosition());
17  double rescale = 1000./initMomentum.perp();
18  initMomentum *= rescale; // set to approximately infinite momentum
19  TrackCharge q = 1; // irrelevant, since infinite momentum
20  kine = GlobalTrajectoryParameters(vertexPos, initMomentum, q, &*bfield);
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22  return (filter ? filter->compatible(hits, kine, *region) : true);
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24 }
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T perp() const
Definition: PV3DBase.h:72
GlobalPoint const & origin() const
virtual bool compatible(const SeedingHitSet &hits, const TrackingRegion &region) const =0
int TrackCharge
Definition: TrackCharge.h:4
BaseTrackerRecHit const * ConstRecHitPointer
Definition: SeedingHitSet.h:11
virtual bool initialKinematic(GlobalTrajectoryParameters &kine, const SeedingHitSet &hits) const