1 #ifndef TkDetLayers_PixelBlade_h
2 #define TkDetLayers_PixelBlade_h
14 #pragma GCC visibility push(hidden)
18 PixelBlade(std::vector<const GeomDet*>& frontDets,
19 std::vector<const GeomDet*>& backDets )
__attribute__ ((cold));
26 virtual const std::vector<const GeomDet*>&
basicComponents()
const {
return theDets;}
36 const Propagator& prop,
41 virtual
const BoundDiskSector& specificSurface()
const {
return *theDiskSector;}
65 std::vector<DetGroup>&
result,
73 int findBin(
float R,
int layer)
const;
77 const std::vector<const GeomDet*>&
subBlade(
int ind)
const {
78 return (ind==0 ? theFrontDets : theBackDets);
84 std::vector<const GeomDet*> theDets;
85 std::vector<const GeomDet*> theFrontDets;
86 std::vector<const GeomDet*> theBackDets;
94 #pragma GCC visibility pop
const std::vector< const GeomDet * > & subBlade(int ind) const
ReferenceCountingPointer< BoundDiskSector > theBackDiskSector
virtual const std::vector< const GeometricSearchDet * > & components() const =0
Returns basic components, if any.
virtual const std::vector< const GeomDet * > & basicComponents() const
bool overlap(const reco::Muon &muon1, const reco::Muon &muon2, double pullX=1.0, double pullY=1.0, bool checkAdjacentChambers=false)
float computeWindowSize(const GeomDet *det, const TrajectoryStateOnSurface &tsos, const MeasurementEstimator &est)
float __attribute__((vector_size(8))) float32x2_t
ReferenceCountingPointer< BoundDiskSector > theFrontDiskSector
Unlimited (trivial) bounds.