1 #ifndef GsfCombinedMaterialEffectsUpdator_h_
2 #define GsfCombinedMaterialEffectsUpdator_h_
13 virtual GsfCombinedMaterialEffectsUpdator*
clone()
const
15 return new GsfCombinedMaterialEffectsUpdator(*
this);
virtual GsfCombinedMaterialEffectsUpdator * clone() const
DeepCopyPointerByClone< GsfMaterialEffectsUpdator > theMSUpdator
virtual void compute(const TrajectoryStateOnSurface &, const PropagationDirection, Effect effects[]) const =0
DeepCopyPointerByClone< GsfMaterialEffectsUpdator > theELUpdator
Unlimited (trivial) bounds.