#include "TROOT.h"
#include "TSystem.h"
#include "TColor.h"
#include "TStyle.h"
#include "TEnv.h"
#include <memory>
#include <iostream>
#include <sstream>
#include "FWCore/Framework/interface/Frameworkfwd.h"
#include "Fireworks/Geometry/interface/DisplayPlugin.h"
#include "Fireworks/Geometry/interface/DisplayPluginFactory.h"
#include "Fireworks/Geometry/interface/DisplayGeomRecord.h"
#include "FWCore/Framework/interface/ESHandle.h"
#include "FWCore/Framework/interface/EventSetup.h"
#include "TGeoManager.h"
#include "TEveManager.h"
#include "TEveGeoNode.h"
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